GamePatchNote Digest
Panelak News — February 27, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
🆕 New Features
- Added full support for Steam Input controller functions
- Added full compatibility with Steam Deck
- Added Polish localization
- Added option to adjust camera sensitivity
- Added option for widescreen resolution
🔧 Changes
- Reduced amount of available painkillers
- Adjusted throwing strength of all dynamic objects
- After completing the game, credits will play automatically
- Slightly reduced dying time
- More visible cursor on light backgrounds
- Added the ability to climb the climbing frame
⚠️ Warning: The description below contains spoilers!
✨ Improvements
- The unattached ladder now resets to its original position after loading the game — no more ladders stuck in inaccessible places
- Fixed ladder climbing — players can now continue climbing even after jumping near the ladder without having to re-approach it
- Improved dark man navigation — he can no longer kill through walls/ceilings
- Radio now turns off automatically if not turned off manually
- Simplified interaction with dynamic objects
- Reworked audio-visual effects during the monster attack behind the painting
- The "eject" button on the VHS player now allows cassette removal (previously only with right-click)
- The basement monster now always faces the player
- During the woman’s jump from the balcony, the camera is forced to focus on her
- Highlighted the center position of the dial in the electrical cabinet
- Improved lighting in the electrical cabinet for easier navigation
- The electrical cabinet is now marked with a warning sticker
- More personalized assets
🐞 Bug Fixes
- Fixed interaction with doormats — reduced the chance of falling through floor
- Fixed issue where, if the front door wasn’t opened during the buzzer, the code couldn’t be re-entered immediately
- Fixed bug where the message "I really need to focus" could still appear on the wall in later stages of the game
- Fixed bug where the train could be visible from the roof
- Fixed issue where a player already in the elevator, standing close to the doors, could be killed by the incoming train
- Fixed lava damage — players could previously escape the damage area and survive temporarily
- Fixed bug where a padlock on the rooftop door appeared already unlocked after loading the game
- Fixed rare bug where the bedroom door in apartment 21 could be unlocked earlier than intended
- Fixed issue where the dark man could kill through the peephole even if he wasn’t visible
- Fixed bug where the journal could, in some cases, appear empty after loading the game
- Fixed a rare bug where the player could get stuck in a locked bedroom.
- Fixed flickering icons when scrolling through the inventory.