OverNight Patch Notes — October 25, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
OverNight v0.5 is live!
This is a major update for OverNight Early Access.
It is a huge milestone in our development, as it sets the base for what's to come.

Summary
- New Ghost hunting/exploration game mode
- New Ghost AI mechanics with 16 Ghosts
- New map
- New items
- New Journal mechanics
- Player sanity
- Player progression
- Player inventory
- New UI
- Game difficulty
- Ghost challenges
- Ghost Totems
- More Ghosts
- Ghost traits (abilities) mechanics
- Ghost communication improvements
- Haunted Ghost events
- Energy Fields
- Steam Achievements
- Steam Cloud
- Offline mode
New Features
PLAYER PROGRESSION AND INVENTORY
Leveling is introduced with our new Progression System v1.0.
Along with that we have the in-game currency called OverNight Coins, which you can use to buy Items.
Inventory system is also implemented as a part of the Player Progression.
MULTIPLE GHOSTS PER SESSION
There can can up to 4 Ghosts in a Session at the same time.
With each Ghost possessing 1 Area (House) on the map.
GHOST HUNTING GAME MODE
We are introducing new game mode to OverNight.
The goal is to find and guess the right Ghosts possessing the Areas (Houses) on the map.
You can use Items for detection and evidence gathering, but you can also observe the Ghost behavior and make a guess based on its unique traits (abilities).

GHOST MECHANICS
We have also completely redesigned our Ghost behavior.
Once the Ghost possesses the Area (House) it will usually pick its favorite location (mostly around a specific room) and spend most of the time there.
Ghost can occasionally leave that location and roam the possessed Area (House).
Ghost Events are physical manifestations and can happen around the Ghosts favorite location only.
Ghost Hunts are also physical manifestations but it's also a time when Ghost can kill Players.
Hunts happen when sanity of the Players inside the possessed Area (House) reaches certain limit (threshold).
Each Ghost has its own set of unique traits (abilities).

ITEMS
We brought back all original Items with the addition of new ones:
- EMF
- Thermometer
- Motion Sensor
- Penta Pod
- Thermo Flash
- Photo Camera
- Video Camera
- Smudge Sticks
- Sanity Pills

DIFFICULTY
Difficulty is now in the OverNight.
You can choose between Easy/Normal/Hard.
CHALLENGES
We have implemented our original idea of Challenges as being fun addition to the game.
You will be able to choose between many interesting challenges, including Clap Clap, Estes Method, Spirit Board Session and others.

Stay tuned for more updates!
If you want to share any feedback, follow the progress or report any issues, join us on Discord: OverNight