GamePatchNote Digest
Overfall Patch Notes — June 10, 2016
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- The initial loading time has been improved.
- Added an option to release the fps lock.
- Made some optimizations for the ship AI.
- When the game is run on a monitor that does not support the last display resolution the game will reset to default resolution for that screen.
- Fixing the wrong enemy prefabs seen on the story builder.
- Changing Migrane personas proc rate to %25 from %40
- In rare cases the persona you get from islands could stuck to one of the personas. Now it is fixed.
- In story builder adding a persona which has a space in its name will work as intended.
- In story builder empty rewards and requirements fields will not appear.
- The wizard void weapon unlock will not require a razed island.
- Updating the game engine.