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V1.4 - EVENT SYSTEM - NEW RESEARCHES - FIXES - CHANGES
October 16, 2023by wind0sun
GamePatchNote Digest
Orbit Zero Patch Notes — October 16, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
EVENTS
Events pop up when the right conditions are met, player is given 3 choices with different benefits and harms as their outcomes. There are 6 different initial events with more to come in the future!
- Intro Event

- Solar Flares

- Worker Strike

- Tech Discovery

- Trade offer event

- High Debt Event

NEW RESEARCH OPTIONS
- : Logibus will not target random buildings anymore, they will go for the buildings that they can collect from.
- : Logibus will not target random buildings anymore, they will go for the buildings that they can collect from.
- : Trade Agrements will earn double the amount that it used to.
- : Amount of Defbots we build will make Dumbot encounters more rare."

CHANGES & FIXES
- Bug fixes in the 5 year report: Net profit and revenue will be calculated better
- Asia-Pacific Electrolyser Global Project is Complete.
- Bug that disabled the Faction Criticizing is now fixed.
- Time will pause for Notification Alerts.
- Can move buildings even during War or approaching Asteroid
- New mining system : On the surface, the mechanic is the same but now it is much more reliable & bug-free.
- Mining Reward = EP + Worker, this reward is increased by +%25/50/75 for every new Mine-base built depending on the Lo/Mi/Hi selected.
- New Global Project: Lunar Gateway Global Project
- Feng Shui is effected by karma now.
- Market Automation is removed from the game, it was badly implemented and was not working as intended.
- Log entries will no longer overlap.
- The amount bar in Commodity Market no longer resets.