GamePatchNote Digest
Operator Overload Patch Notes — September 29, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey all!
I'm rolling out a patch across all platforms to try and control the "AL.OUT_OF_MEMORY: OpenAL has run out of memory" bug that I accidentally introduced to the game just before launching (mega oops).
The crash isn't entirely eradicated yet, but it should be heavily reduced so you have to play for a lot longer before the crash happens.
If you do encounter the crash, all you have to do is relaunch the game.
Please let me know in the discussions if you encounter any other issues!
Benn