GamePatchNote Digest
One More Dungeon 2 Patch Notes — March 6, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Changelog:
- Fourth dungeon area;

- Shields;

- New class - Paladin;
- Gamepad support (with aim assist);
- Few slots for saves;
- You can now ignite and push Explosive Barrels;
- New options. For example - you can turn on a minimap;
- Volumetric Fog;
- Improved performance in dungeons (~20%);
- Improved user interface;
- New enemies and special rooms;

- Many other changes.
Improved combat system:
- Enemies can be Frozen\Poisoned\Set on Fire;

- Enemy actions can be interrupted;
- Mana was renamed to Energy. Now it's also used for Strong Attack and Blocking with a Shield;
- New fight animations;
- New hit and death effects for enemies;
- Improved enemy behavior;
Warning! The Hub location and Progression System will be redesigned in the next update.