Visual Overhaul Patch + Pre Story Patch
One Hunt Patch Notes — March 11, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Hello everyone! I have some news to relay to you. As many of you are aware, the story mode has still not been released and the targeted December 2020 release was postponed. That being said, I wanted to give back to the community to show that work has been done and that the current game on Steam is outdated.
The main reason why the game has not been released is because I keep adding more to the story. I will be honest with you; the story mode as of now still needs a lot of work to make it feel substantial. I have been mostly working on the features. There is some cool stuff in the story like canoeing down rapids, traversing dark caves, balancing over large ravines, Snowmobiling, and more! The setting of One Hunt is growing and every level looks and feels different.
I want to remind you that One Hunt is not a crafting game. One Hunt is supposed to be a linear progressing action survival game that focuses on freedom of the player. It splashes with other genres, but at the end of the day it is about getting your character as far away from the wilderness. You may be stranded, but its up to you to save yourself!
Tomorrow 3/12/2021 I will be releasing a graphical patch that will vastly change how the game looks. This patch will also prepare the game for the Story Mode Update, but that feature will still be locked out until It is ready to be seen. Reminder: the gameplay is roughly the same as before this is mostly a graphical patch
I have added some of the main patch notes that will accompany this update, but make sure to read the full patch tomorrow. See below.
1- The Escape Mission has been currently removed. It might return, but with a different approach that fits more of the setting of One Hunt
2- "Missions" are now called Survival Trials
3- You now can use a map on the mode "Hunt"
4- Many graphical tweaks have been made including the addition of feet and hands
5- Implemented an auto resolution scaling gui
"Please let me know what you guys think of the new patch. I know that many of you have been waiting for the story, and I am excited to keep working on it. The story mode is looking to be about 3-6 hours of gameplay! I still need to add more story elements though"