Spring Cleaning Update version 1.4.0
No Time to Relax Patch Notes — March 5, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Another big update, what could it hold?
This is what we are calling the "Spring Cleaning" update and while this project has a lot of changes, you are unlikely to notice most of them. What it entails is us getting the project running on the newest versions of Unity.
Development of No Time to Relax began in 2017, with what was then the newest version of Unity. It's been almost 10 years since and the project has been stuck on some older versions for quite some time now. Unwilling to let the project rot and possibly slowly become unplayable on modern systems we undertook a Herculean effort and spent the last weeks removing parts and plugins that are no longer supported in the newest version of Unity. While this update doesn't directly add any big new features it does open up the possibility of adding new ones in the future. We can now write a single system and hopefully deploy it across multiple games (such as a Save Game feature).
Our focus these days is on our new game Walk of Life, but we are unwilling to not support our previous games and the community that loves them.
Changelog
Clicking the code in online-lobbies now copies that code to your system clipboard.
Added 35 new weekend cards.
Updated Unity project to the newest version.
Game is now a native 64-bit application on 64 bit operating systems.
Fixed some bugs connected to interactions between the game and Steam.
Fixed a bug where the game could stall after not being able to find a weekend card to show to players. We now show a fallback card if this happens.
Fixed some bugs connected to removal of Players in online games after they had disconnected.
Fixed a potential bug when players with no job performed some specific interactions in online games.
Optimized how we send info between players in online games.
Updated our Animation Software plugins to the newest version and updated all animations in game to match that (this took a while...).
All fonts were refreshed and should be displayed more correctly and at a higher resolution than before.
Fixed a bunch of bugs connected to players rejoining and leaving games.