GamePatchNote Digest
Nexomon: Extinction Patch Notes — August 23, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello, beta testers! We've been closely reviewing your progress so far, and we are pleased to announce quite a few changes based on our observations.
Improvements
- The game will now memorize the last skill slot you used during battles.
- You will now get bonus EXP for beating higher level opponents.
- Battles will yield many more coins.
- The shops have been visually revamped.
- We've tweaked the overall difficulty of Drake Isles onwards.
- Added sound effects to the Warpstone teleportation, and also updated its animation.
- The "demotivated" status effect used to last indefinitely. Now it lasts 2-4 turns.
- We've moved Trebly's second skill from level 8 to 7 as it took too long for new players to learn a new skill. We will also review and improve the slowness of skill-learning in general.
- Some storage consoles outside of Healing Centers were not obvious. We have added an icon on top of them.
Bug fixes
- If you progress a lot in the story, certain monsters can become undiscoverable. This update ensures that they remain no matter how much you progress.
- The low health sound sometimes played before your HP bar actually got red.
- The playtime counter was being interrupted during battles, so the time logged in your profile is inaccurate. You'll have to check your Steam profile for a better estimate of your gameplay time.
- A small portion of Ignitia had no encounters.
- Gradow was completely undiscoverable. it has been added now.
- Secondary status ailments such as "frail" did not increase your capture chance.
- When replacing a skill with a new one, they didn't actually swap. Instead, the old skill was removed and then the new skill added to the top of the list.
- A few items were unreachable.
- A small section in Palmaya was walkable, despite having large rocks.
- If your Nexomon has "bind" or "planted" status effects, it means it cannot be swapped. However if it faints, you need to swap. Thus you would be stuck with a fainted Nexomon until the effects wore off.
There is a lot more to do! And you can help us shape the future of the game with your feedback! Join our Discord server and share your thoughts now! https://discord.gg/bs659QD
-JVemon