GamePatchNote Digest
NervBox News — August 8, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone!
Today we’ve got a minor patch to address some small issues that we didn’t get to tackle last update. We’ve also included a few minor tweaks to holsters and Sandbox Clash.
Make sure you take a look at our roadmap to see what we’re working on next: https://trello.com/b/EZ9qQMyu/nervbox-roadmap. For any feedback, feature requests, or bug reports, please join the discord: https://discord.gg/EkRXj9YxXD
Thanks for playing!
- NervBox Team
Patchnotes:
Interaction
- Fixed rotation issues on the sandbox gun in telekenetic mode.
- Fixed an issue where grabbing another part of a gun while firing would stop firing.
- Added logic to prevent swords & other stabbing objects from stabbing players while holstered.
- Holsters now only show text when they contain an item.
Player
- Improved teleporting, players should now stretch less often.
- Player torsos can now be grabbed.
Levels
- NervBall Arena:
- Fixed Z-Fighting on the scoreboard.
- Improved quality of scrolling text.
- Improved lighting quality.
- Fixed Z-Fighting on the scoreboard.
Combat
- Reduced chest and limb damage multipliers.
- Fixed lag spike when killing with the saber.
Gamemodes
- Sandbox Clash
- Players now have an invulnerability period when spawning. Invulnerable players will be colored cyan.
- Players now have an invulnerability period when spawning. Invulnerable players will be colored cyan.