Neophyte
Patch notes · News · Live player count
About
A mini topdown action roguelike with chaotic spell-slinging hack-n-slash combat. Collect spells, choose perks and discover powerful synergies to become an unstoppable monster-slaying wizard.
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Detailed
Neophyte is a mini action roguelike with chaotic spell-slinging hack-and-slash combat. Slay hordes of monsters to prove you have what it takes to be a master wizard.Learn new spells and equip them to your spell bar between combat to suit your playstyle. Get up close and personal with whirling blades of arcane energy or harness an intense beam of sunlight to destroy your enemies from afar.Collect emblems that grant unique bonuses and abilities. Choosing the right combination of spells, emblems, and stat bonuses for your build will be the difference between victory and death.FEATURES22 unique spells70+ unique emblems12 upgradable stat types to bolster your offense, defense, and utility3 arenas with unique enemies and bossesShort, intense gameplay sessions (around 30 minutes per run)5 unlockable challenge modifiers
Patch Notes & Announcements(50)
MINOREnding Early Access - What's Been Happening?
Hi everyone, Max (aka Regal Pigeon) here.First of all, I'd apologize for my lack of responsiveness over the past two years. I want you to know that I had every intention of expanding Neophyte, but sin
HOTFIXv0.5.00 Hotfix 2
Fixed a bug where rooting an enemy while having the Siren's Song emblem equipped could sometimes cause a crash.
HOTFIXv0.5.00 Hotfix 1
Fixed a bug that caused a crash upon collecting a spell rune.
MINOREvolution Update
New Enemies Evolve: After beating your first run, you unlock the "Enemies Evolve" feature which causes one enemy type from each arena to evolve into a unique form with different behaviour. Player Char
MINORBeta v0.5.00b Patch Notes
Player The Oracle: Ghosts now spawn whenever the player kills 45 enemies instead of spawning at timed intervals (only 1 ghost can be active at a time, enemy kills while ghost is active are not counted
MINORBeta v0.5.00a Patch Notes
New Enemies Evolve: After beating your first run, you unlock the "Enemies Evolve" feature which causes one enemy type from each arena to evolve into a unique form with different behaviour. Player Char
MINORv0.4.01 Patch Notes
Spells Electric Field: Damage increased from 25% of power per second to 40%. Ignite: Damage reduced from 125% of power to 115%. Emblems Blessing of Brutality: Bonus critical hit damage increased from
MINORScourge Update
{STEAM_CLAN_IMAGE}/42049139/feaf233b906988b10ec85bba5937bc7668917b4d.png New New Emblem - Bone Armor: Enemies sometimes drop bone shards on death. Collecting a bone shard grants you 5 bonus resistance
MAJORBeta v0.3.04d Patch Notes
Bug Fixes Fixed a bug where Meteor Form could be used to gain permanent damage immunity. Fixed a bug where the Conservator boss' trailblazer attack could damage the player while they were supposed to
MAJORBeta v0.3.04c Patch Notes
Spells Burst: Adjusted gamepad targeting such that closer targets are given higher priority. Drain Soul: Healing cap increased from 30% of your maximum life to 50%. Meteor Form: Now grants a brief per
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