Mythic Zombies Patch Notes — February 16, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Update progress is at full speed, Here is where I want to outline some progress we have made so far, We Also expect this HUGE update to come out in the next few months, So all the things below are NOT yet live.
Fixed for Zombie spawning (Sometimes they would get stuck or).
Fixed Zombies spawning time(There was a chance the zombie timer would get stuck at 1 meaning the zombies would stop spawning).
Fixed reloading when sprinting.
Disabled VR Plugin for now (i plan to bring VR later down the line now I have a VR).
Fixed a small chance the HUD would get stuck when loading into a game.
Fixed “RevivingPlayer” text stuck on screen
Fixed an issue with players getting stuck on spectate screen Fixed a small chance that players would spawn in seeing other people progress
Added 8 different player-able characters all with strengths and weaknesses (You pick how you play, Want to have more health but less movement speed).
Added in a new XP and Quest system (Quest may or may not be fully in when the update is live, If it is now we have all the code there ready to add more later).
Our map dev is working on 3 new maps for the game.
Updated some Hud elements to make it feel cleaner.
Made it so players can act as soul boxes (with limits).
Added in new guns
Added Melee weapons into the game.
DLSS Will be set with each map you play. This will be automictic and be set as balanced, This will only affect people will GPUs that support it and that is checked automictically (We do plan to have this as a graphic menu option)
Added the settings menu when you pause the game Before you had to leave the game fully, Now you don't.
We have more coming in the next few months and we thank you all for sticking with us, We are also committed to the goals we outlined in our early access statements