Multicellular Patch Notes — October 10, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello players!
Here is the news of this version.
- Gameplay improvement: when you start a new singleplayer match, using the name of a previously saved one, that old one will be overwritten soon, so be careful.
Before you could maintain some unlocks (or other benefits) of the previous match, now you can't do it anymore.
- Gameplay improvement: we improved some colliders in Puddle map.
- Bug solved: some cells made troubles in DNA mode because they had a wrong layer.
- Bug solved: the value of the DNA earning wasn't saved, so there wasn't the bonus/malus of the DNA earning after a loading.
- UI improvement: little change about UI in the loading scene, the white background was ... bad.
- Bug solved (maybe): we've tried to fix the bug of the main cell that kept deleting in DNA mode, but it's difficult because we aren't able to reproduce this issue on our machines.
Every indication is welcome!