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Regular update November 5, 2024
November 6, 2024by mobfactorygame
GamePatchNote Digest
Mob Factory Patch Notes — November 6, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We've been cooking up this patch for a large helping of months so far, mostly going over the code for performance improvements with lots of mobs and resources. The game should also look and sound a little nicer!
Import changes:
- Many performance improvements: loading is faster, higher amounts of mobs, resources, animations, and end-game structures impact framerate less
- New potion upgrades, raised requirements for all upgrades and made more upgrade useful
- New sounds and more sound reactivity
Minor changes:
- Mobs and resources are more transparent while building to improve clarity
- Merchant and upgrade menus slide in
- Bugfixes with liquid refineries, endgame visual bugs fixed
- Smoother loads for certain builds
- Rearranged menus
- The game will ask before it overrides your save
- Weapon info is more descriptive
- Some parts of tutorial are more intuitive
- Functional bug reporter
As an aside, if you use Unity and want to chat about optimizing your game, I've set up a google form: https://forms.gle/68Vt1LpHFXJkiswN8