Mistward Patch Notes — January 2, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey all!
I finally got around to updating the game again, fixing a bunch of bugs reported by you and added some suggested QoL.
Also, sorry for keeping this game in early access for so long, I thought I would have the time and energy to keep working on it regularly, but that was a mistake. In hindsight it would have been better to release immediately with post-release updates. I apologize to anyone that had different expectations.
Having said that, here are the changes:
Changelog
- added steam achievements
- added a mac build
- fixed steam api not working
- fixed a duplication bug (bug reported by Prozix)
- removed the building types navigation in the UI and added tabs instead (as suggested by Botaxalim)
- added audio mute buttons in the main game (as suggested by Benata)
- fixed settings not always saving
- when chickens die they now don't spawn a corpse anymore if it would mean destroying whatever was on that tile (bug reported by Looper)
- you can now also use backspace instead of delete to remove flags (suggested by smbogan)
- reduced rain lag
- fixed a bug where the game appeared borderless windowed and wasnt interactable
- limited the amount of bats that can exist to reduce potential lag
- bats now have 10% chance to drop wheat seeds (as suggested by Theisen)
- fixed being able to hit chickens and bats from very far
- added an option in settings that reduces fuel speed/how long fire lasts (as suggested by Strong Hoov)
- fixed a bug where you didn't have to repair all beacons