GamePatchNote Digest
Minishoot' Adventures Patch Notes — August 10, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
After taking a break to recover from launch, we focused on making the game Verified on Steam Deck, while making it more fluid and fix some major issues.
- We rebuilt all UI components that were poorly readable on SteamDeck. Which makes UI more user friendly and accessible for Steam Deck and PC as well.
- We did a final pass on optimization to remove nasty lag spikes and FPS drops. Gameplay on PC is more fluid than ever in epic fights which is especially crucial on SteamDeck.
- We changed the Steam API to make sure Achievements would work for MacOs user as well. Sorry about that, you should be able to redeem your Achievements if you have a save file around (if not you can find one in the forums about lost save).
Smaller changes :
- Fixed a bug where unique keys were carried over to new games
- Fixed an issue that caused lag and freeze after reloading the game several times. (Many thanks to xcvdgb and Zookster on discord)
- Added the lowest difficulty chosen on the Save slot so you know which Achievement you are eligible to
- Made it easier to skip intro (just press Enter or Escape, or Start on gamepad)
Special thanks to our friend and consultant Maxime who helped us a lot during all this process <3
Make sure not to miss our incoming projects:
Argl & Kuho
