Minds of Nations
Patch notes · News · Live player count
About
Grand Strategy Game. How does reincarnation affect the evolution of a state ? Control the material well-being of your country with a backbone of spiritual growth. Religion. Economy. Diplomacy. War. Souls. Karma. Ideology. Tech. Stories. Single-Player. MMO.
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Detailed
1. Statecraft and ReincarnationHow Does Reincarnation Affect Statecraft?How would a soul that has lived 100 lives be different than one which is living his first life affect the community?How do you survive and prosper both spiritually and materially? How do you work spiritual ideals with the reality of violence?2. Governance As Questions and Answers.Many times, we get upset with legislation without trying to give an alternative answer to the underlying question the aforementioned law tries to solve. In Minds of Nations, you can give your own custom answers or choose from a predefined set of answers to each question the state needs answered.“How Do We Choose Leadership ?”“How Do We Motivate Your Soldiers ?”“How do we keep institutions from gaining too much power ?”3. Complex Algorithms>200 VariablesOpportunities for women, economic promise, family values and grandparent support, immigration, food variety, state support and interventions, chronic diseases, infectious diseases, infant mortality, and accidents. These are just the variables involved in population growth.4. Economic Externalities Tobacco production & sugary drinks affect chronic diseases which reduce manpower. But, they yield great revenues. 5. Religion as the development of methods for transformationIn Minds of Nations, the focus is on developing meditation techniques, prayers, austerities, and other inner transformation techniques.6. Diplomacy & Meta-ethnic FrontiersRelationships with A.I. Nations are based on a shared ideological identity: theistic position [polytheism/monotheism/transtheism / etc ], leadership choice [elected / hereditary / sortition/exams, etc ], family composition, and migrant laws. With human players, you have more leeway to work.7. Prestige ProductsStates can invest in the development of their own high-quality products [ Japanese Sushi / Belgian Chocolate / Han Ceramics / etc ]. Perfect for trade republics that look to dominate trade.8. Selective Breeding You can adapt far-away resources to your own climate or increase the production of something you already own. Thus, you can overcome geographical determinism.9. Incarnate Great Heroes>150 Heroes.The game takes part on another planet. But that does not mean that great talents from Terra cannot come and help us. Some souls can travel to other planets and take birth there.You can get a mathematician from the Pythagorean school to come to help us develop math or a former Egyptian Embalmer to help us with medical research.10. War, Expansion, Lies & propagandaOverpopulation or environmental damage may limit your population growth. You'll have a choice to make. Stay within your borders or expand militarily and/or diplomatically [ with A.I. Nations ]. Then, the political work begins. Territorial Claims. Casus Belli. Domestic Propaganda. Careful though, big lies may motivate your populace but may yield penalties in the future.11. Elite Military CorpsIf fortune runs out, and the country goes to war, you'll need to rely on a veteran, hard-drilled corps. Think Numidian Cavalry, Japanese Samurai, Swiss Pikeman, etc. There are many avenues to develop your State, so be careful not to neglect this aspect during peacetime.12. Spiritual GrowthOver time, souls that incarnate in your nation grow. Their desires change and they produce more ideas for your state.13. Afterlife OptionsYou have a set of options to manage the spiritual community in the afterlife as well!14. Charity & InvestmentsAs our industry grows and our stockpiles increase, you'll have another choice to make. How to invest in the surplus? Charity? Investment? Both actions yield certain benefits.15. Climate ChangeThe game simulates the effect that large, monocultural, agrarian societies have had on the environment.Just as some ancient civilizations had fallen on Terra due to bad soil management, your state will be at risk if you ignore the issue.16. Multiple Effect PacksTo avoid any political bias with the ideological options in the game and to avoid repetition, there's a second pack with random effects.17. Custom Wonders There are new wonders in this game. No “Eiffel Tower”.18. Customizations, victory Conditions & MapsThere are 11 victory conditions, 63 customizations, and 12 maps.19. Stories Currently, there are 16 stories with 78 chapters, in which we explore the aforementioned themes. Each chapter gives you a bonus or a malus.20. TechnologyTechnology unlocks units and can also be spent on economical endeavours.21. MusicThe soundtrack plays songs from two catalogs. One black and one white. Songs from the white catalog have an angelic vibe. They symbolize the afterlife. While songs from the black catalog are historical. They symbolize the struggle of living life among the perils of predation.22. Single-player && MMOThe game has a single-player mode and an online mode! No Microtransactions. Just Fun & Fair Play.
Patch Notes & Announcements(33)
MAJORFull Release
Hello, Today, Minds of Nations, has successfully completed it's Early Access phase. We have entered Early Access on February 20, 2020 and today, 3 years later we exit that phase. I would like to thank
MAJORMore Bug Fixes, MMO's Blitz = SOON, Full Release
Bug Fixes - "Population from other sources" would not affect total pop - Population growth beyond 5M would yield lower growth per turn than it should have. - Fixed 12 bugs with ideology effect present
MAJORNew MMO Sim System, Single-Player Bug Fixes, Blitz, Full Release
Hello, FULL RELEASE The game will be fully released in the coming days. Everyone that got the game on steam during early access will keep the steam game. SINGLE-PLAYER BUGS - Quality of life improveme
MAJORMusic. Help Videos. Stories. Full Release IMMINENT.
Hello, 1. Full Release Coming SOON ! Probably late next month or in April. As mentioned in the previous 4 months, the game will switch from free early access to one time payment. 2. Music. We've added
MINORMicrotransactions removed. +150 Souls Added. +3 Maps. +Graphics.
MICROTRANSACTIONS REMOVED I have removed in-app purchases. The game will switch to a one-time payment upon full release. Thank you all who have supported development. Either through your presence or f
MINORSingle Player: "A.I. is thinking", "Can't save game", "Conquest Customizations"
Single Player: "A.I. is thinking", "Can't save game" & New Customizations Version: 1.3.9. Changes: 1. There was a gigantic bug when your windows username had accents. The game was unable to save. It i
MINORSingle-Player "LIVE PORT" error, Heraldry Error
Please make sure you have version 1.3.7 at the bottom of your front page, on the steam game. - The notorious live-port error for Single-Player SHOULD be fixed. There was an artefact from the online ve
MINORSingle-Player is BACK, MMO is also BACK
Hello, Single-player is now back and playable. After the launch yesterday, there were many reports that the game wouldn't run correctly. There was a nasty configuration issue which basically made the
HOTFIXOne hotfix for single-player and one for multiplayer
Single-player: Multiplayer:
MINORSingle-Player
Hello, After quite a bit of time.. single-player is finally here ! Most of the update has been completed by June if I remember correctly. Since then however, I spent quite a lot of time debugging and
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