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Development update
September 28, 2018by Treesong
GamePatchNote Digest
Military Operations: Benchmark Patch Notes — September 28, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Handling hybrid GPU systems
We've noticed a substantial number of users have a system with both integrated graphics (Intel HD Graphics) and a separate graphics card (NVidia/AMD).
For MilOps to run, it is important to make the separate graphics card active.
Many users don't know how to do this or aren't aware their system contains two GPUs.
More games suffer from the same issue and we've added info on our support page that explains how to change this manually. However, it appears we will have to make this selection automatic. This sounds easier than it is. We are working on a robust solution at the moment.
Game development progress
Meanwhile we are also working on more interesting features like formations.
The new system very graciously handles formations throughout the entire hierarchy while also allowing units and individual troops to adapt to their direct surroundings. We hope to have some shots or video and a BLOG entry soon.