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Update 46 - Improvements
November 6, 2023by Dev Konstantin
GamePatchNote Digest
Medieval Kingdom Wars Patch Notes — November 6, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey Everyone,
We have a solid update 47 for you today, in which update we focused on various visual improvements as well as a usual set of fixes and polish.
In addition we have resolved a major issue that we unfortunately introduced into the game in our last 45th update.
With that said - let`s take a closer look at what update 46 has in store:
- Fixed a rare crash when entering large towns from the world map
- Improvements to the visual rendering with updates to light processing
- Reworked nighttime and rain time in-game light
- It`s a lot easier to see units during darker light now
- Major improvement to rainy and winter day/nighttime light and effects
- Major visual improvements to large towns
- Large towns buildings now light up windows during the night with radiant light
- Town buildings now have fireplace smoke and other props and visual effects
- Hamlet village houses also update some new visual effects
- Some polish and updates to building plots
- Building plots now show shorter name Plot instead of Building Plot string
- Fixed major visual problem with major towns where scrolling around made building textures flicker
- Improved texture rendering on various objects in large town
- Reworked camera rotation and movement flow for RTS camera – it`s a lot smoother and cinematic now
- Improvements to zoom speeds both on World Map and RTS camera
- Fixes visual effects from various smaller objects showing floating health points bar random
- Village houses and palisade walls segments will not longer show dozens of health point bars