Back to Mayhem IntergalacticCommunity Announcements
Mayhem Intergalactic version 1.2.2 now available
January 30, 2009by CP
GamePatchNote Digest
Mayhem Intergalactic News — January 30, 2009
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Version 1.2.2 is a minor bug-fix release. It is compatible with savefiles from version 1.2.1 (but not from version 1.2.0 or earlier). Similarly, version 1.2.2 clients can play on version 1.2.1 servers and vice versa.
New/changed features
- Increased maximum length of player name from 15 to 50. (Name will be truncated back to 15 on v1.2.1 servers.)
- Font size of chat text and battle messages reduced by 20%.
Bugs fixed
- Significantly reduced achievement progress spam
- Fixed: Numlock capability was permanently disabled regardless of actual numlock state after a window focus change (alt-tab out and then in).
- Fixed: When someone in a multiplayer server obtained one of the "kill X enemy ships" achievements, everyone else in the server would too, even observers.
- Fixed: Typing a ^ character as the first character in a textbox would crash the game.
- Attempted to handle some networking errors more gracefully
- Accessing the Options screen during a multiplayer game would crash under certain circumstances.
- Observers joining multiplayer games could cause the server to forget that players had ended their turn, and hence not progress to the next round (until the turn timer expired).
- Fixed dodgy game timer (was displaying additional hours when set to upwards of 6 minutes).
- Fixed: The game would crash under certain circumstances when Steam was in offline mode.
Please note that the game will still mistakenly report itself to be v1.2.1. This is normal. If you think you haven't received the update, try restarting your Steam client and running the game again.