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Update: Throw system updated
June 11, 2020by Antishyr
GamePatchNote Digest
Mayhem in Single Valley: Confessions Patch Notes — June 11, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello, dear Single Valley resident!
The patch has been delivered right to your doorstep!
GAMEPLAY

- Full redesign of the throw system: more user friendly now, faster, more responsive throws
- More traditional default layout for controllers
- You can now smack all characters (even family members) with throwable objects
- Drop item action added so you can leave trails of food as you run
- Both Jack and shoe buff are now faster
- Enemies get stunned for longer and knocked further back
- Cactus fixed and now knocks Jack back if touched
- Gorilla and other pathing animals will now investigate thrown objects
ART
- Faster interact animation
- Drop animation added
- Clearer button art designs for D-pad directions
- Spider animation fixes
- Art fixes such as removed handrail in the hallway and added wall painting
- Faster characters' speed in the treehouse cinematic
- Emissive lighting fixes on all characters
SOUND
- Drop sound added
UI
- Input menu art fixes and new actions added
- D-pad quick select buttons added, including mapping options
- Overlapping text in To-do list fixed
BUG FIXES/IMPROVEMENTS
- Fixed camera zoom issue when the ghost girl leaves the scene
- Mom is now holding the flower if you gift her one
- All item colliders reviewed and updated
- Mouse button menu selection fixed
- Murphy the dog play fetch AI fixes