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Main Assembly - Christmas Update!
December 16, 2020by Greg_Team17
GamePatchNote Digest
Main Assembly Patch Notes — December 16, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Ho ho ho........ how about some bug fixes?

Inventors,
We've been hard at work with our elves to iron out some creases and mend some broken parts. The game dev life :D
The following list comprises the tweaks and fixes in our latest update for Main Assembly:
LIVE NOW!
Fixes & tweaks
- Fix for world build level not being able to be uploaded to the workshop
- World build objects now display if they can be animated in tooltip
- Bots with many floatation parts (10+) is now more stable
- Tweak water propellers weight and health
- Fix for world-building pusher and hammer
- World build launch could disappear, it will not stay put Invite friend now works again
- Fix for clients not possessing bot correctly in Bot Brawl mode in some cases
- Rare random crash fix while building
- Spring settings can now be tweaked on wheel hubs
- Added centre of thrust gizmo
- Added tutorial popups for thrust and buoyancy gizmo popups Added cycle gizmo binding to controller setup
- Bad connection UI is now animated and flashing so it's easier to notice
- Bot are no longer despawned in battle mode if a piece falls into the kill trigger
- Two players are needed in trigger to start battle mode
- Added warning message for standing still to long in brawl mode Tweaked suction pad recoil
- Smart sensor is now a bit smaller, to make it more similar to other sensors
- Removed light property from World Building lights
- World Building blocks with animation should be movable again Tweak World Building objects cost
- Tweaked collision with of capsule for standard wheel large Center of Thrust gizmo now displays the centre of the currently selected part
- Added missing Brawl mode image to world build maps
We appreciate your feedback and support, as always. Have a great Christmas, and don't stop creating!
Dev log tomorrow!
Cya!