Magicraft Patch Notes — January 21, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
New spell: High-pressure Stream

New spell:Genie

new relic:Mind Lock Hole

new relic:Potion strip

New appearances: Cat girl

New appearances: Sigma

Optimize some translations
Optimize the beginner tutorial
Adapting external monitors on SteamDeck
Optimized the dash feel of the melee mage set
After using a refresh potion to refresh the boss room, the side room will not appear in the next level
Optimized The performance and appearance of the Soul Link
Slightly optimized Chain of Lightning performance
The damage frequency of Emberheart and Druid's Horn has been changed from 0.5 s/time to 1 s/time
The Bi'an flying sword won't steal the spotlight during the storyline
New directional signs have been added to the road from the camp to the training ground, and the stone-paved road has been lengthened
The damage statistics panel will now differentiate between the damage dealt by the summoned creature itself and the damage dealt by Essence of Soul
Cursed bombs will no longer spawn in workshops and shops
The highest level of the curse will be displayed in the encyclopedia
Arcane Explosion is no longer affected by Midway Teleport
Summoned creatures will no longer display health bars after becoming completely invisible
The Dave set skill points will no longer be cleared after losing the Dave DLC
When recycling relics, the UI will display the current bonuses of the relics
The bomb monster will no longer cause a chain explosion when it is intentionally killed
Fixed the issue where refreshing the shop would not unlock the encyclopedia
Fixed the issue of abnormal pathfinding for flight units
Fixed an issue where the rotation speed of the rotating flamethrower trap was inconsistent at different frame rates
Fixed an issue where the camp scarecrow displayed incorrectly after using the frog skin
Fixed the issue caused by the animation of the 66 Crossover eating sugarcane
Fixed the issue when obtaining the Reboot Key while Nocturnal Blindness, but encountering an abnormal Nocturnal Blindness
Fixed the issue where it was possible to manipulate but not use the staff and staff spirit
Fixed an issue where staves dropped by elites in Chapter 1 were unselectable under certain circumstances
Fixed the issue where excessive damage would cause the floating text to disappear
Fixed the issue of ghosting in the damage statistics panel
Fixed the issue of incorrect special effects on the Infusion Hand Seal
Fixes the issue of high-level lasers failing to stack and penetrate, causing abnormalities
Fixed an issue where spells with excessively high speed would have abnormal spell accuracy when refracted
Fixed the issue where the Dimension Walker would not fall during the Fall + Split Dimension Walker
Fixed an issue where the damage of the split Dimension Walker was incorrect
Fixed the issue where the landing effects of Fall + Shadow Serpent and Rainbow were not affected by radius
Fixed an issue where the number of shots fired by Arcane Nova was incorrect at low frame rates
Fixed the issue where Cadaver Explosion would not prematurely detonate summoned creatures
Fixed the issue where Condensed Water Bubble would disappear immediately upon hitting a wall
Fixed an issue where Blast Surge dealt abnormal damage when combined with Fierce Dragon Breath and Rune Hammer
Fixed the issue where reverse casting was not working for rainbows
Fixed an issue where the damage statistics for Cadaver Explosion + Exploding Hive ignored Cadaver Explosion damage
Fixed the issue where the appearance did not change when the Autonomous Grimoire triggered the Indomitability effect
Fixed the issue where the falling + tracking Prism Core would fly away on its own when attacking a boss
Fixed an issue where the "Tracking" and "Bi'an Flying Sword" skills failed to deal damage after the flying sword overlapped with the target
Fixed an issue where the Soul Set would not work in certain situations
Fixed the issue where Lightning Dash would get stuck in certain parts of Chapter 2
Fixed the issue where Enchanting Coin used in the training room were not returned after leaving the room
Fixed the issue where the Ray of Disintegration and Fierce Dragon Breath had incorrect hovering effects
Fixed the issue of incorrect fusion count
Fixed an issue where the Fierce Dragon Breath attack wouldn't generate special effects when its dispersion was too low
Fixed an issue where Fierce Dragon Breath dealt incorrect damage at low frame rates
Fixed the issue of incorrect critical hit rate calculation in Shining Star Arrow, and the issue of critical hits not occurring when placed in the Post Slot
Fixed an issue where channeled spells cast by resonance would also prevent other staves from casting
Fixed the issue where the Bi'an Flying Sword could not be properly retrieved at low frame rates
Fixed the issue where the appearance of the Exploding Hive with Indomitability did not change
Fixed the issue where butterflies could track invisible players
Fixed a rare issue where the screen would go black upon entering the room
Fixed an issue where the Ripple Wand ability to guarantee full mana during casting was not working when equipped with a staff spirit
Fixed the issue where Purification Potion would cause players to die instantly when removing Old Wound. Old Wound curse will no longer cause damage when using Purification Potion
Fixed the issue where the Reboot Key did not reset the potion slots
Fixed an issue where removing the staff would cause an error and freeze when casting spells from Autonomous Grimoire
Fixed the issue of pinball machines not accepting discounts
Fixed the bug that caused the Evil Slayer Sword to lag when falling
Fixed the issue where potions would get stuck when loading a save file after using a potion set
Fixed an issue that caused the app to crash unexpectedly in some cases