Magical Drop V Patch 5 Released !
Magical Drop V Patch Notes — December 22, 2012
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
History Update :
22 December 2012 - Patch 5
Game size increased from 450mo To 850Mo
Check Below the content of this amazing update :)
ONLINE
-Online Ranking Match available
-Online Battle Points system available in ranking match
(win/lose points and increase your rank starting from E )
-Online new search settings available by "Region or skill"
-Online Menu settings described in hud
-Online Menu "Online Players Available" number display
-Online Lobby now displays Player Rank
-Loading display Versus Opponent (card,Steam ID,BP)
-Leaderboards : New Leaderboards Battle Points
-Leaderboards : Fixed entries number by leaderboards
MAGICAL DROP GAMEPLAY
-Full Gameplay reviewed including when holding direction
-GRID Balls Freeze issues, and some others mechanics.
-All Magical Drop Character Attack Pattern Modified (new shields)
-Full review of Drop table Pattern in all mode
-2 different Drop Table available in match settings Random and Same
GHOSTLOP GAMEPLAY
-Ghostlop can now spawn ball by pressing Y (answer to QUOTA balance against MD)
-Ghostlop Attack lines changed
KING OF THE HILL MODE
-KOTH mode, match duration increase to 3,6,9 minutes
-KOTH mode, rounds are now available per match
STORY MODE
-Story added Dynamic Path, let Fate decide your next opponent, select a card in the deck and fight!
-Story cosmetic: improve on Character Art during Dialog
-Story cosmetic: all character ending pictures are now full screen
-Story cosmetic: new intro to suit with character ending style
-Story cosmetic: review Stage number display Art
-Story- there are now 2 distinct paths, one for MD characters with Fortune as the Final Boss and no GL Characters. The Ghostlop Patch now has Mushman as the Final Boss
-Story mode new different Drop table pattern by stage group (1to4 , 4to8, 8to12)
-A.I bubble issue Fixed
-A.I First difficulty review (10 differents levels by difficulty),
-A.I In Story mode: if you lose, A.I scales back 2 difficulty levels maximum
TEXT AND LOCALIZATION
-Localization and text : some characters dialogues are modified
-Localization and Text : Removed inappropriate expression (lol etc..)
-Localization and Text : Japanese text glitch fixed
-Localization and Text : Grammar fixed in Spanish thanks @Dr. Yepernambucano
-Localization and Text : Grammar fixed in German @Dennis
-Localization and Text : Grammar fixed in Italian thanks @Ziano
-Localization and Text : Grammar fixed in English thanks @Athena & Star
CRASHES AND ISSUES
-Black screen issue fixed
-Steam Cloud issue fixed
-Hard Crash Random Fixed
-Hard Crash after very long play session fixed