Mad Machines Patch Notes — November 20, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Our first patch is ready. It has some big gameplay changes and features that we couldn't get ready for the launch and also some bug fixes.
Patch notes:
- every player can grow
- no health potions
- points gained from Blocks only
- mining rocks only provide health repair
- leaderboards have been wiped, due to updated points system
- jetpack changed to now using fuel
- added ‘Flash’ power-up
- added charge attacks
- added option to invert jog and sprint
- map adjustments, more pickup spots
- adjusted weapon speeds, damage and range
- adjusted melee damage
- fixed bindings not saving, added ping to in-game tab menu
- various bugs fixed
You can buy Mad Machines directly from our shop, which will support the developers even more: https://playmadmachines.com/buy-now
Where You Can Find Us
You can come chat with other players and the developers in our Discord server! Interested in writing about Mad Machines? You can find our press kit on our website or click here for a direct link. We will be attending many different events in the future so make sure to stay tuned to our Discord if you want to challenge the team in person!
- Team Mad Machines