Loria Patch Notes — August 16, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Features:
- Introduced "fluent tasks". Some commands, like Dalts wide swing, will no longer break current task.
Instead, Dalt will perform wide swing and continue with his original task.
- Reworked collision system, resulting in smoother movement.
- Sludge and blinding potions are autotriggers now.
Fixes:
- AOE of siege weapons will no longer hit air units.
- Building construction remains in shortcut groups after build was completed.
- Fixed pathfinding issues occuring in dungeon levels
- Fixed cliffs pathing problem.
- Fixed health regeneration aura. Once equiped it was never disabled
- Corrected formation position for several units
- Void prison no longer overlays healthbar
- Ghost storm no longer spawns missile while game is paused
Balance:
- Increased retribution cooldown to 5 seconds, mana cost to 60
- Crush Bones no longer reduces damage
- Increased hearth grip cooldown to 5 seconds
- Increased hearth grip mana to 55 from 45
- Decresead pestilence damage from 18 to 16 per second
- Ground smash from magic to siege damage.
- Fist rocket stun is not dispellable anymore
- Summon blood golem on 20 second cooldown