Kingsvein
Patch notes · News · Live player count
About
Explore and reclaim the infested castle-city of Kingsvein! Ride into its depths on your trusty wyvern, and lead your customizable party of Knights and Mystics in deep tactical combat.
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Detailed
All contact with the city of Kingsvein has been lost. As Wisp Slayer, your role is to investigate and exterminate whatever evil lurks there.Adventure through the castle and its outer reaches as you see fit - secret treasures and skulking beasts hide around every corner! Dynamic, deep, and challenging tactical combat - toss your enemies into spikes then electrify their blood, or cover the battlefield in flames Customize your team by mixing and matching 16 different classes, each with upgradeable abilities and equippable passives Use your abilities to explore - freeze rivers with your magic, blast through cave walls, and throw chains to topple statues Ride your loyal steed in and out of combat, and train it to be as fierce as any Knight Set in the realm of Graven, a weird subterranean world of living soil and half-stone Diecast From the maker of the highly-rated Horizon's Gate, Voidspire Tactics and Alvora Tactics
Patch Notes & Announcements(15)
MAJORv1.2.11: Steam cards!
Surprise! Over a year after launch, Kingsvein gets Steam cards and other community items, like little emoticons {STEAM_CLAN_IMAGE}/43900604/bb6c9235ce12cf6fac5b3728c0c37a77cac11d83.png and profile bac
MAJORv1.2.1: Fangs for playing
Here's a new flail to play with, and lots of fixes to smooth out issues with Fangs, Suplex, and Trigger-like weapons. That, and modders can now add dialog directly to the menu if they choose! CHANGES
MINORv1.2: Anniversary patch! (Ability demos & new passive!)
It's been exactly one year since Kingsvein launched, so let's celebrate with a big new usability feature: ability demos! Now when you look at an ability in your class window, you get to see an example
MAJORv1.1.32: Re-Desecrated
Work to improve Kingsvein's balance, engine, and modding continues! Desecrate and Catalyze get a nice visual and mechanical upgrade, and there's a swathe of buffs in store for Vanguard abilities. CHAN
MAJORv1.1.22: Big Tooltips
Here's a little update just in time for the Turn-based RPG fest! Gouge is a little weaker when maxed out, dumb enemies are even dumber, and tooltips can be made way bigger (perfect for playing on the
MAJORv1.1.21: Bundles, bookmarks, and glyphs
Here are a load of bugfixes, balance tweaks, and a couple convenience features just in time for the summer sale! And Kingsvein has been added to the Rad Codex Tactics Bundle! v1.1.21 {STEAM_CLAN_IMAGE
MAJORv1.1.11: Delayed power
Now that it's been a few months, it's a good time to buff some underused abilities - especially single-target or weapon-based delayed attacks! Judgment, Snipe, and Meteor Slam all compete with Bide, b
MINORv1.1: New class, the Swarm's Eye!
Kingsvein now has a 16th class, the Swarm's Eye! As a combination archer-summoner, the Swarm's Eye controls a swarm of Vixflies, calling them as allies or even shooting them directly at enemies. {STEA
MINORv1.072: Fell Shards
Now that the Steam Workshop is up and running, here's a load of bugfixes and mod fixes. In addition, a light buff for the Crysolith's Fell Shards passive. {STEAM_CLAN_IMAGE}/43900604/f9e8267158998f6ad
MINORv1.062: Steam Workshop!
Kingsvein now has Steam Workshop support!! There are already lots of great mods - check out the workshop here! {STEAM_CLAN_IMAGE}/43900604/ae5acd42a473a188aa21a958d68f0aa9b6e06cc0.png It's now been 1
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