Kinduo Patch Notes — August 1, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Corrections
- Fixed the phase 20 bug where the clouds weren't moving.
- Fixed bug where the Rock when pushing the boxes touching the Electric, pushed it, making it cross objects.
- Fixed the Rock getting stuck when using the stomp attack on a box in some situations.
- Fixed bug when hitting the head in the elevator, when it goes down, now the character no longer grabs.
- After the player chooses the stage on the selection screen, it is no longer possible to move the selector.
Improvements
- Increased the strength of the Rock jump from 460 to 480, facilitating jumps over boxes and short stomp.
- Improved stomp accuracy, enabling faster skip cancellation.
- Improved the design of the pipes that connect to the left electrical block of phases 13,14 and 20.
- Changed design of the sides of phase 20 and 23, thus avoiding accidental falls.
- Changed the design of the left side of phase 30, thus avoiding accidental falls.
- The game intro can always be seen when selecting the first phase of the game through the selection screen, but it can be skipped faster if the player wants.