GamePatchNote Digest
Kin's Chronicle Patch Notes — August 16, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The newest content is now available on the beta branch to test out. It will get a couple of boss fights added and bugfixes/performance updates before being pushed to main, but it's there for trying out now! Once that's complete, the Clock Tower will be worked on, along with the Act I finale! ːsteamhappyː


New Features
- Castle soundtrack added
- Brambleburgh Walls Lower Floor added
- Brambleburgh Walls Upper Floor added
- Brambleburgh Cellars added
- 3 new wandering/capturable monsters
- New traps/secret area added
Enhancements
- Renamed "Energy Drink" to "Revival Extract"
- New Face Artwork for several monsters
- New Exploration Sprites for several monsters
- Removed "end of demo" warning when entering Brambleburgh South Tower
- Excess flashing removed from weapon attack animations
- Removed the hidden "bonus" character ːUncleDeathː
Fixes
- Monster upgrade XP boost halved (for now - still being tweaked)
- Rhea learned Cure-All at lvl 12, but skill wasn't visible
- "Eccentric" trait is now exclusive to bosses/Rhea
- Fixed Bow bonus description for elemental bows
- Standing around the Gorge no longer gives the player 50 POW per second
Happy exploring!