Invasion Machine
Patch notes · News · Live player count
About
Modern-warfare RTS/sandbox game inspired by the real conflicts in the Middle East. Fight a counter-insurgency war, protect the civilian population, casevac your wounded and decide how the world sees your struggle. And remember - no one gets left behind.
Media Gallery(13)
Patch Notes & Announcements(60)
HOTFIXSmall Hotfix Update
Small Fixes and a QoL update The community has reported a bug related to the last update - in some cases it was possible for a single troop to soak up all ammo from a stockpile for themselves, exceedi
MINORA small update to the Unit Dispatch window
A small UI update I've re-designed the Unit Dispatch window to make it a bit more usable - it will now be permanently glued to the left side of the screen, like most of the other UI elements I've been
MINORA long overdue update is now live
I'm still here and kicking, as well as the game is. As some of you already know, I've been having some major health issues, and it completely ruined my (admittedly patchy) schedule of pushing updates
MINORAn experimental update in the test branch - allied patrols are back in the game
Experimental changes I've been working on re-adding the Allied Patrols feature to the game - the independent patrols that are spawned and controlled directly by your Command. This this used to be a fe
MINORA long overdue update
I've just made a long overdue update active for all the players To start off with an explanation - due to multiple health and personal issues mounting up, I was unable to make any serious progress wit
MINORA minor update - rebalancing of the player units, more aggressive AI
Minor update Before I continue working on the next updates to the high value targets system, I wanted to make some small fixes and very needed fixes to two areas of the game - the player vehicles and
MINORThe long overdue update 0.12 is out
Foreword The project hasn't had any updates for a long time, last year, so it's high time to explain what's going on. The delays were due to my health problems - I had been seriously ill in recent mon
MINORNew test build: fixes for the casevac system
Casevac - Bugs in the older versions It turns out the older builds of the game have a bug that prevents you from successfully evacuating your wounded. In almost all cases the game will just declare th
MINORVersion 0.10 is now live
The 0.10 update is now live In this build, I've focused on fixing many of the small annoyances and long-standing bugs (engagements abruptly ending for no reason, units getting stuck in traffic, units
MINORA small hotifx and update on the stalled development, recently
In the previous post, I've promised to focus on a couple of game issues and start working on the next content updates for the game. The updates were supposed to start coming out before the end of (las
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