Infinite Dungeon Crawler
Patch notes · News · Live player count
About
Fantasy turn-based RPG. Build and customize your party with 8 character classes and lots of weapons and armor options. Explore and fight through randomly generated worlds in search of loot with over 45 monster types to battle. Lots of skills, abilities, and magik spells provide ample re-playability.
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Detailed
Fortune-hunters of all sorts are flocking to the town of Evervale, where the mysterious “Gate” has been discovered. This mystifying portal transports adventurers to strange new worlds filled with precious loot and monsters. Create your character and bring on hirelings to join your expeditions. Make your character look how you wantChoose gender, facial features, hairstyle, skin tone, height and body size 6 different character races (Human, Dwarf, Half-Goblin, Common Elf, Dark Elf, Golden Elf)Fight and play your way8 character classes to choose from (Fighter, Mage, Paladin, Rogue, Cleric, Ranger, Druid, and Alchemist)Specialize in one-handed melee weapons, ranged weapons like bows, use a staff of fire … choose your own style and mix your party to be effectiveSlot attributes (e.g., Strength, Dexterity, Constitution, Intelligence, Charisma, and Fortitude) and gain skills and abilities as you level up Over 50 weapon types: Scimitars, Bastard Swords, Crossbows, Maces, Hammers, and moreOver 100 different armor types: Plates, Leathers, Boots, Gloves, Helmets, Greaves, and more Exciting Turn-Based Combat45 different monster types: Goblins, Skeletons, Harpies, Bugbears, Spiders, Rats, Ghouls, Will-o-Wisps, plus moreOver 120 spells and abilities to choose from for your characters: Burning Hands, Ice Knife, Sleep, Heal Others, Fairy Fire, Divine Light, Precision Strike, Smoke Bomb, Hail of Thorns, and moreRandomly generated worlds so you never know what to expect during your adventuresFree to play version allows full game but limits character progression beyond level 4 (think of this more like a never-ending demo)No ads or annoying in-app purchases to progress (you only pay once to unlock the base game content)Additional worlds available through purchased DLC’s, with new monsters and additional weapons, armors, and abilities Please note that the game is Java-based, so requires Java to be installed on your computer. The game should prompt you to download from Oracle if you don't already have it installed.
Patch Notes & Announcements(37)
MAJORUpdate to Version 1.1 (build 85)
This update includes patches for a few minor bugs as well as a few improvements: Fixed issue with FIRST AID sometimes not curing POISON or BLEED outside of combatARMOR BYPASS percentage is now display
MINORSummer Sale! Several DLC On Sale at 50% Off!
Now is a great time to pick up some DLC's! From June 26th through July 10th these three DLC's are 50% off. Each of these DLC's add an additional world that you can travel to via The Gate. Each has its
MAJORUpdate to Version 1.1 (build 83)
A lot changed in build 81, and that introduced quite a few bugs that I've patched with this build, plus added some improvements and requests: RALLY and RESURGENCE: At the start of any combat, there is
MINORThe Desert Wasteland DLC Now Available!
An arid, rocky, and sand-strewn landscape filled with large sand flats, cactus the size of trees, large sphinx statues and obelisks, impassable ravines, and the occasional palm-lined oasis of refreshi
MAJORUpdate to Version 1.1 (build 81)
It has been a while since I released an update. This one includes some fairly significant changes, plus lots of little ones. Here is a brief list of what's new: New DLC Coming Soon: Many changes were
MAJORUpdate to Version 1.1 (build 78)
As always, this update fixes a handful of bugs and adds some new features, as detailed here: As requested by dcb$510, ETTINS have been added. These two-headed giant humanoids are ill-tempered and wiel
MINORSummer Sale! All DLC On Sale at 33% Off!
If you've been on the fence about purchasing any DLC's, now is the time. From June 27th through July 11th, all DLC's are 33% off. DLC's add additional worlds that you can travel to, each with its own
MAJORUpdate to Version 1.1 (build 76)
This update fixes a few bugs and adds some new features. You can now control the volume of "walk sounds" (e.g., boots on tiles, splashing in water) via a slider and mute button on the SOUND page in SE
MAJORVersion 1.1 (build 75)
Version 1.1 has been released, and with it are some pretty significant changes to the game. I will briefly list the changes here. For more in-depth details on each I recommend you go to the GUIDE sect
MAJORUpdate to Version 1.0 (build 73)
It's been a little while since the last update. This build introduces 3 new monsters (one in the base game and two in DLC), plus several updates and bug fixes. First ... the monsters! The ORC MERCENAR
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