IMPACT Patch Notes — June 7, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Quality of life changes abound! Expect plenty of changes in the coming months! Until then we've done the following:
* Menu Update
- Gameplay Settings section added.
- Look and Turn sensitivity adjustments added.
- Invert Axis control option added.
* Environmental/Gameplay Changes
- Bug fixed where objects could be infinitely pushed away from player and through objects.
- Improved Tutorial Room signage to make gameplay mechanics easier to understand.
- Fixed a bug where the player could become stuck if colliding with certain objects.
- Fixed certain areas where the player or other objects could accidentally clip out of bounds.
- Replaced button/switch models to improve player experience.
- Fixed a bug where the crane switches could be activated more than once.
- Added visual cues to prevent confusion with certain puzzles.
- Improved the consistency of certain scripted events.
- Adjusted position of certain misplaced objects.
- Temporarily removed the checkpoint control valves in the generator room.
- Fixed and/or replaced incorrect or outdated textures on certain objects.
- Fixed a bug where certain objects did not have correct collisions.
- Updated Generator Room models and layout.