IfSunSets Patch Notes — May 14, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello,
This is the IfSunSets development team.
A hotfix has been released and we’d like to inform you of the update.
We will continue to provide prompt hotfix support whenever issues arise.
Thank you.
Thank you for providing the save file to help us resolve the issue.
Thanks to the save files you provided, we were able to quickly identify the cause, which greatly helped us resolve the issue. Thank you very much. If you encounter any bugs or unusual issues in the future, please send the relevant save files to:
Your reports will be a huge help in allowing us to fix issues as quickly as possible.
■ Update Version: v0.7.8
■ Hotfix Details
⚖️ \
Adjusted the excessively high Critical Chance and Critical Damage values of the following equipment:
Flash Knight Armor
Shark Light Armor
Crimson Pirate Armor
Flame Knight Scout Armor
Flame Knight Commander Armor
Skull Captain Armor
Luminite Archer Armor
Chieftain Jaharak Armor
Adjusted the Flower Fragment Isle so that animals appearing after destroying the Heart Gem now drop Elfwood.
🛠️ \
Fixed an issue where the left arm appeared incorrectly when equipping the Hook equipment.
\ Fixed an issue where the "Pirate Suppression Operation" quest could not be completed.
Fixed awkward translations during the tutorial conversation with Blipia.
Fixed typos in the dialogue during James's rescue.
Fixed typos in Bloody Kid’s dialogue subtitles.
Fixed an issue where Waterform effects would not appear when guests operated the player ship.
Fixed an interaction issue while controlling the rowboat.
Fixed incorrect placement of the newly added Thorn Vines.
Fixed an issue where the Water Bow faced the wrong direction when equipped.
Fixed an issue where the ship’s speed would remain even after releasing control.
Fixed an issue where no sound played when enemies were paralyzed by Hunting Gear.
Fixed an issue where no sound played when Explosive Coral exploded.
Fixed an issue where sailors would continue walking without getting off.
Fixed an issue where item dropping sounds would continue playing repeatedly after dropping an item.
Fixed an issue that occurred when entering water after jumping with a ground mount.
Fixed an issue where two swords would appear when using the Shining Knight Commander’s Sword skill.
Fixed an issue where characters who had already completed the Desert Merchant quest could not complete it again in a new world.
Fixed an issue where an error message appeared before NPC dialogue.
Adjusted Ancient Golem effects.
Fixed an issue where “Watch Conversation” would appear on the screen when rescuing and talking to NPCs.
Fixed an issue where the Rim Propulsion Device behaved abnormally in certain situations.
Fixed an issue where blueprints for the Soldier Armor series appeared in the collection log.
Previous Hotfix Notes
■ Update Version: v0.7.1 ~ v0.7.7
🔧 \
The effect for the Rim Propulsion Device has been updated.
Land mounts now move at a much slower speed while swimming.
Changed the ocean harpoon so that it no longer displays a smog effect when hitting monsters.
Added trail effects for different cannonball types fired from ship cannons.
Added key prompts during the tutorial to help players recognize how to use Phantom Limb: Wire.
Changed the blueprints previously dropped by Elite Spearmen and Elite Archers into loot that can be farmed in the Ancient Castle, and adjusted them so that blueprints no longer drop from monsters.
The first main quest to find the survivor can now be completed without picking up the note. (However, for players who have already reached the note, this change will not apply. Interacting with the note will allow the next quest to proceed.)
🛠️ \
Fixed an issue where the camera direction changed when boarding underwater mounts.
Fixed an issue where the Rim Propulsion Device behaved abnormally in certain situations.
Fixed an issue where the Phantom Rim switching sound could be heard by all players.
Fixed an issue where other players’ Phantom Rim Wires appeared misaligned in guest sessions.
Fixed an issue where torch sounds played underwater or on the water surface.
Fixed an issue where Daywalker: Night Hammer inside the Ancient Castle would immediately block after attacking.
Fixed abnormal values related to guard attacks.
Fixed an issue where ships could not fire even when within a valid firing angle.
Fixed several areas in the ocean terrain where collision behaved abnormally.
Fixed an issue where camera shake appeared on the host’s screen when a guest used a zipline.
Fixed an issue where pressing the T key while renaming a bed would switch Phantom Rim / Fairy Mode.
Fixed an issue where Hunting Gear blood effects were not visible from the guest player's perspective.
Fixed an issue causing severe shaking for guests after boarding small boats.
Fixed missing translations.
Fixed an issue where some interactable objects in the desert area were buried underground.
Fixed an issue where the objective text for the “Search the Jungle Cave” quest was incorrectly translated in the quest journal.
Fixed an issue where two Blipias would spawn in multiplayer.
Fixed floating objects on the Island of Fire.
Fixed fish appearing outside of water.
Fixed an issue where ranged weapons would sometimes fire backwards.
Fixed an issue where the Golden Drill Spear appeared with the wrong appearance.
Fixed an issue where the Broken Aporates Spear could not be obtained.
Fixed an issue where previously placed shared chests appeared not to have expanded slots after the update.
Fixed an issue where some UI elements were cut off at 16:10 aspect ratios.
Fixed an issue where wave effects appeared abnormal in certain locations.
Fixed decimal price issues in shop items.
Fixed an issue where status recovery items failed to remove status effects.
Fixed stuttering issues with NPC name UI.
Fixed an issue where ranged monsters firing arrows at ores caused ores to break instantly due to excessive ore damage.
Fixed an issue where players could enter inside the Megalodon’s body.
Fixed slow reaction timing of Bomb Coral Reefs.
Fixed an issue where traps were broken after the update.
Fixed an issue where some Hunting Gear ammunition was not consumed when used.
Fixed an issue where rowboats could be controlled from long distances away.
Fixed an issue where monsters spawned from failed boss-front puzzles were always Spearmen and ignored damage.
Fixed an issue where Night of the Dead reward selection could not be made while the building menu was open.
Fixed translation issues and incorrect actual effects for the Hemostatic Bandage buff description.
Fixed unnatural text in the \ Forest Witch quest.
Fixed an issue where the Blipia appearance image was outdated.
Fixed an issue where completed dishes disappeared when attempting to collect them with a full inventory.
Fixed an issue where Ballista and Hellbreath upgrades could skip levels due to rapid consecutive key inputs.
The issue where the final reward for the Crop Research Notes was not being granted has been fixed.
Fixed an issue where all merchant NPCs had the same shop inventory or incorrect item lists.
Fixed an issue where the quest "Please Don’t Bring It Back" could not be progressed in multiplayer.
Fixed an issue where learning the Fairy Weapon Mastery skill reduced weapon skill cooldowns by 90% instead of 10%.
Fixed areas in the ocean terrain where walls were blocking paths incorrectly.
Fixed an issue where traps were destroyed after the Ocean Update. (※ If the broken state was already saved, the issue may not be resolved.)
Fixed an issue where certain side quests could not be completed.
Fixed an issue where the "Final Decision" quest would not complete the Dreamcrawler kill condition.
Fixed an issue where item quantity checks for item delivery quests were not functioning correctly.
Fixed an issue where plant growth progress was being reset.
Fixed an issue where the armor display stand UI created by guests displayed incorrectly in multiplayer.
Fixed an issue where the ocean surface appeared broken depending on the camera angle.
Fixed an issue where some Cthugha Cores were placed in abnormal locations.
Fixed an issue where the NPC name was inconsistently used as "Beebung" and "Bibeon." The name has now been unified as "Beebung."
Fixed various holes and broken areas throughout the world map.
Removed floating objects found in the ocean.
Fixed an issue where monsters on the Cursed Isle would say strange lines upon death.
Fixed an issue where the Fairy’s Brilliant Revenge skill dealt excessively high damage.
Fixed an issue where the quest condition for "Records of the Red Swamp" could not be completed.
Fixed a gap in the walls inside the Ancient Castle.
Fixed an issue where the camera did not change properly when a boss fight started.
Fixed an issue where ziplines could not be properly mounted from certain directions.
Fixed an issue where monster ships could spawn in the air.
Fixed an issue where certain chests could not be opened.
Fixed an issue where Magic Shells appeared incorrectly from a distance.
Fixed an issue in DirectX 12 where some terrain flickered as if overlapping.
Fixed an issue where some structures in the Golden Wing Tribe Village appeared incorrectly on Very Low settings.
Fixed an issue where the entrances to some Treasure Map dungeons were blocked.
Fixed an issue where the Beaked Seahorse's attacks did not hit properly.
Fixed an issue where ladders could be climbed upside down.
Fixed an issue where some sound effects did not decrease in volume even when the volume settings were lowered.
Fixed an issue where some Titanium Ore nodes in the world were floating in the air.
Fixed an issue where trees slightly changed appearance when chopped with an axe.
Fixed an issue where ship data could become corrupted during multiplayer sessions.
Fixed an issue where some guests were unable to play during the Brown Beard boss fight.
Fixed an issue where, even with available skill points after learning a skill, you could not learn the next skill unless you closed and reopened the skill window.
Fixed an issue where popup UI windows would not close even when pressing the cancel key.
Fixed an issue where installing a chest on a ship would cause the ship to be launched abnormally.
Fixed an issue where “Night of the Dead” could not be converted into a safe night by a specific method up to day 10.
Fixed an issue where planted crops would not grow even when morning came.
Fixed an issue where the world would reset due to problems with saving and loading.
Fixed an issue where the F key (interaction key) would sometimes stop responding during gameplay.
Fixed an issue where the **Hellbreath** and **Ballista** would not function properly when upgraded beyond level 4.
Fixed an issue where enemy ships would stop moving when overlapping each other.
Fixed a bug where the enhancement stats of newly added ornaments were abnormal.
Fixed a bug where the enhancement stats of the **Red Pirate Outfit Set** were abnormal.
Fixed an issue where a test NPC would appear unintentionally.
Fixed an issue in the tutorial where text did not display properly during the wire registration step.
Fixed the message displayed when attempting to operate a destroyed ship.
Fixed an issue where certain marine creatures failed to apply status effects to the player when dealing damage.
Fixed an issue where health did not decrease even when oxygen was fully depleted.
Fixed floating meshes present in the world.
Fixed holes in the world.
Fixed an issue where the Hunting Gear would intermittently fail to fire.
Resolved a problem where dropped items would fall through the ground and disappear or not be visible.
⚖️ \
The locations of Gold Ore that could previously be obtained in the early ocean or early land areas have been moved to late-game content regions.
Thor no longer sells Bronze and Iron equipment.
Reduced the number of enemy ships that were excessively placed in the early game areas.
Fixed an issue where the durability of the Bronze Hull Plating for ships was incorrectly set to 200, and adjusted it to 2000.
The maximum speed of the rowboat has been increased by 30%.
NPC Logan’s location has been moved to the center of the swamp to make him easier to find.
The drop rate of diamonds from ores on the Island of Light has been increased.
The main ores on each island can now be obtained from the early areas.
Ground Fish: Deep-sea fish now drop “Water Soul Piece.” (Collect Water Spirit Fragments to craft a Water Orb at a Tier 2 Workbench.)
Reduced enemy ship cannon damage by 30%.
Adjusted enhancement effects for newly added accessories (rings and earrings) so they now scale with their original stats.
Fixed an issue where tutorial quest rewards were set too high.
Adjusted the health damage taken when hunger and thirst are fully depleted. (from -3% per second → -0.3% per second)
Adjusted the health damage taken when oxygen is fully depleted. (from -5% per second → -1.2% per second)
We are continuously working on fixing crashes and errors in the game
If you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome.
You can write your feedback on Steam or Discord. Discord:
Bug report form (link)
