Update 1.0.3.4996 and weapon system info
Identity Patch Notes — June 26, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Some info on the upcoming weapon system in Identity! We've condensed it into a trailer that you can see here: https://www.youtube.com/watch?v=6od9Nzx7YP0&t=
Hope you'll like what you see! A few days ago we also rolled out a patch with mostly bug fixes, including a very frequent VoIP crash. Check below for details.
Patch 1.0.3.4996 - June 17th
As we continue our work on the SWAT module we also continue to work on bugs and quality of life changes.
- Fixed a VoIP related crash that could occur when traveling in the elevators or into the cinema.
- Changed anti-aliasing to a new custom FXAA based method. This will remove the ghosting effect around your character.
- Added image sharpening, defaulted to 80%. You can control this (or disable it) in your video settings.
- Added more litter and polish to the world.
- Lighting has been overhauled, especially during the day.
- Significant performance improvement when outside.
-The player turning animations are now much smoother.
-Tweaked the turning speeds of players a bit.
- Fixed some map bugs.
- Camera shake when sprinting.
- Players will no longer hover a few centimeters off the ground.
- The police station NPC now describes the mechanics of playing as a police officer.
- Fixed bugs with placing an art canvas on an easel.
- Fixed a bug which sometimes prevented the placement of a canvas on your apartment walls.
- Fixed some poorly placed canvases in the art gallery.
- A new tool for the community managers means approval of submitted art to the gallery. There's a lot of new community work in there now!