GamePatchNote Digest
Husk Patch Notes — February 11, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Dear Community,
As promised, we are working as hard as we can to give you the best possible experience with our game Husk. This time another batch of improvements has been implemented. If you are interested to see what these are - please take a look below:
- new types of scripts in Act VI;
- the third type of enemy (call him Mr. Slow) has been reworked and now has an additional range attack;
- fixes for waking up script – it should work properly with rebound keys;
- fixes for keys rebinding – if a certain key is already taken, it gets deactivated from the previous bind;
- additional optimisation tweaks;
- new fixes for level loadings.
So what do you think, guys and gals? We promise this is not all, not by any chance. Please stay tuned for more!
Thanks for being with us, we adore you!
The UndeadScout Team