Holopoint Patch Notes — February 25, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The dev branch has been updated with the following changes:
• Updated to SteamVR version to 1.2.0
• Updated to Unity version 5.5.1f1
• Updated level change method - Needs testing on wave 29-30 switch
• Fixed SteamVR invalid server request bug
• Changed from multi-pass to single-pass rendering (optimized draw calls)
• Updated post-processing to support single-pass rendering
• Added bow lock outside of main menu
• Possible fix for crash on close bug (DEP issue?)
• Fix for short depth of field issue (To fix in main build hold shift while launching and change the quality setting)
• Internal changes (data management, error catches, etc).
These changes are significant and require extensive testing. If you find a bug please send us an email at [email protected]