HoloParade
Patch notes · News · Live player count
About
Collect your favorite characters, nurture them, and have fun just watching in this hololive fan game! It's a 2D tower defense game that offers depth for dedicated players, strategic elements, and easy enjoyment for casual players.
Media Gallery(10)
Detailed
☆Over 100,000 downloads in the first month! Ranked 2nd in sales on Steam Japan!☆A lively parade with hololive VTubers and mascot characters!"HoloParade" is a fan game of hololive and the first title to serve as a test case for "holo Indie". Collect, nurture, and enjoy watching your favorite characters! It's a 2D tower defense game that offers depth, strategy, and can also be enjoyed casually.To hololive fans:This game is designed for players who enjoy strategy and trial and error, and involves exploring various formations and play styles suited to each stage. With stages featuring a variety of characteristics and characters having their specific strengths and weaknesses, please note that you cannot easily clear all stages with just your favorite characters. With careful character development and strategic gameplay, you can clear stages up to the end credits with a favorite formation, but subsequent high-difficulty stages will require formations tailored to the enemies.Feature 1: Simple Yet Deep, Lively BattlesThe basic system is a classic 2D tower defense game where you summon characters from your base and march them forward to destroy the enemy's base to win. While the controls are simple, the gameplay is profoundly deep. With over 65 characters, each possessing a variety of abilities like ally healing support and self-destruct attacks, skillful combination and flexible formation are key to enjoying the game.Additionally, there's an element inspired by parades called the 'Symphony Effect,' where various effects are activated based on the musical instruments played by the characters in march. This adds further strategic depth to the formation of your parade squad and the order of their summoning.Feature 2: Comprehensive Development ElementsIn addition to leveling up and limit breaking, there is a 'Skill' system that allows you to add special abilities not available through regular development. Since you can add up to three types of skills to each character and select them carefully, you can enjoy a unique development process! Furthermore, since you can reset levels and get a full refund of the coins spent, it allows for more freedom in restructuring formations and character development.Feature 3: No Gacha Purchases, No Stamina SystemThe scout gacha, which allows you to acquire characters, can be used by consuming tickets obtained within the game, with no additional purchases required. Also, as there is no stamina system, you are not bound by time and can play as much as you like, whenever you like.Moreover, the scout gacha allows you to choose from two randomly selected character candidates, enabling players to make selections based on their strategy or preference rather than leaving it entirely to chance.Feature 4: Take a Break with Various Talents and Mini-Games in the OfficeWhen you return to the office, the home screen, you'll be greeted by newly recorded voice lines from Harusaki Nodoka, a staff member of hololive. In the office, talents from hololive may also make appearances, and you might witness some unexpected interactions.Additionally, mini-games with gameplay entirely different from the main story have been implemented. These games allow you to collect coins necessary for character strengthening. For now, the mini-games titled "Hurry Up! Miko-Chi!" and "Dancing Subaru" are available. In "Hurry Up! Miko-Chi!", Sakura Miko (a VTuber affiliated with Hololive), who has overslept, dashes at full speed towards her destination while avoiding obstacles. This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)This game is allowed to be monetized under the examination and terms of "holo Indie".Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.※1. About CCMC Corp.CCMC Corp. is entrusted with website management (ex: steam) including, examination, publishing and other necessary tasks by Cover Corp.※2. About "holo Indie"holo Indie's objective is to cooperate with hololive production fans and creators.It is a game brand that offers "Game Creator Support Program" for the derivative work games.For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".
Patch Notes & Announcements(20)
MINOR🎺Update Information for June 18🎺
I have implemented the following updates for #HoloParade:■ New Talents and Synergy Effects Added Three members from the 1st Generation have been newly added and are now available through the newly int
MINOR🎺Update Information for 12/27🎺
{STEAM_CLAN_IMAGE}/44750336/63f4a11746d3a61a434e5aa2fc4336f943bfb932.jpg {STEAM_CLAN_IMAGE}/44750336/4d98356da51ce0abd4bca64749db4261f18e5478.jpg {STEAM_CLAN_IMAGE}/44750336/38e8fe5a7da5e36392ea4c5052
MINOR[Sale] Half Anniversary!
HoloParade is celebrating its Hailf Anniversary this month! Once again, thank you all for playing so much. As a small token of my appreciation, holding a 20% OFF sale🎺 (until 6/14). In the major upda
MINOR🎺Update Information for 5/1🎺
I have implemented the following updates for #HoloParade: ・Changes to A-chan's Power-Up Options Through Deck Pre-organization Previously, during the parade, power-ups were chosen randomly from four op
MINOR💡Update Information for 4/25💡
I have implemented the following updates for #HoloParade: ■ Update Details ・Implementation of Skill Upgrade After reaching Lv30, you will now earn Skill Upgrade points every 40 Skill obtaining. You ca
MINOR💡Update Information for 4/21💡
I have implemented the following updates for #HoloParade: ■Specification Changes and Improvements - Expansion of the number of savable formations from 5 to 8 Due to the addition of stages requiring Go
MAJOR[4/19] Major Update Implemented!
I have implemented a major update for HoloParade! I'll introduce the highlights with images below. (Details are provided in text at the bottom of the page.) Update Overview {STEAM_CLAN_IMAGE}/44750336
MINORAbout Steam Achievements
This is an announcement regarding the planned implementation of Steam Achievements. I am planning the first major update for HoloParade on April 19th (Friday) around 17:00. The details of the update w
MINORAbout the Next Update
As those following me on X(https://twitter.com/roboqlo)may already know, I am planning a major update scheduled for spring. It will take some time, but I am planning to include the following features:
MINOR[2024/1/1] New Year Event and Update information
Happy New Year to everyone! I'm pleased to announce the New Year event of Holoparade! New Year Event Celebration! {STEAM_CLAN_IMAGE}/44750336/99337079aa7d1673dc647b9eb246755b005c44a2.png Updates for C
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