GamePatchNote Digest
HighFleet Patch Notes — August 10, 2021
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- The hard difficulty rebalance. Adapted for experienced players who have completed the campaign.
- Fixed frieze of repair.
- Fixed an error leading to an excessive increase in the size of save files and wasting RAM.
- Fixed spam of proximity fuse ammo.
- Fixed an error leading to a Game Over screen at the end of the prologue.
- Fixed an error when restarting a campaign.
- Fixed an error with the disappearance of aircraft when intercepting missiles near your aircraft carrier.
- Fixed an exploit that allowed to safely intercept missiles in front of a player's squadron.
- Fixed an error leading to a crash in the editor when using large fuel tanks.
- Fixed an error leading to the sale of legs during repair.
- Fixed an error with the wrong position of the legs when loading the ship in the editor.
- Changed the balance of bonuses for points when restarting a campaign.
- Fixed a problem with the disappearance of images for ship designs.
- Fixed image compression when playing in a window.
- Fixed a situation where the player could not save survivors in any way and received a guaranteed reputation penalty.
- Fixed a crash in the dialogue between Peter and Daud.
- Fixed bug with mouse wheel when raw input is off.
- Fixed bug in alarm counter.