GamePatchNote Digest
Headspun Patch Notes — September 5, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Dear players,
We have collated a list of major bug fixes since the launch of the game on 28.08.
- Fixed a rare issue where all videos wouldn't play for some players. Please note, some users on Windows 7 may still have issues, additionally, anyone missing the necessary video codecs on their version of Windows may also have issues. Please see this thread for more details.
- Fixed an issue where the final video wouldn't end the game.
- Fixed a rare issue where input would be ignored entirely.
- Fixed a visual issue where players couldn't progress as Memory 13 appeared to not unlock. Now, the unlocked padlock icon appears for players to select.
- Fixed an issue where staff members wouldn't appear in a certain place when completing the Corpse Correction task.
- Fixed an issue where the progress wouldn't update after assigning staff to tasks.
- Fixed an issue where you can't summon multiple staff in succession.
- Fixed a rare issue where you could accidentally skip passed the tutorial.
- Fixed an issue where a task assignment was going to the wrong staff member.
- Fixed numerous achievements that occasionally didn't unlock, specifically BRIGHT SPARK, CHANGING ROOMS, UNSPUN and SNAPPY DRESSER.
- Fixed an issue where you are unable to choose to stay or leave at the end of the game.
- Fixed an issue where some videos wouldn't play at the appropriate times.
- Fixed an issue where the wrong video was played in Dream Theatre.
- Fixed an issue where there was a time delay when entering Cortex Control.
- Fixed an issue with the menu navigation when summoning and dismissing staff.
- Fixed an issue where Dennis would be summoned in the same spot multiple times.
- Fixed an issue where the left elevator wasn't usable after repairing it.
- Fixed a rare issue where Cortex Control would become unresponsive upon leaving midday.
- Fixed an issue where the number of completed quests wasn't showing correctly.
- Fixed an issue where audio levels were unbalanced in scene 8.
- Fixed an issue where some subtitles were missing.
- Fixed an issue with the formatting of some subtitles.
- Fixed an issue where mouse input wouldn't be registered on the R&D project window.
Additionally, a large number of smaller bugs, tweaks and optimisations have been made throughout the game. We will continue to monitor all reports and react to address the issues across all platforms (Steam, PS4, Xbox One and Nintendo Switch).