Half-Life: Alyx - Final Hours
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About
THE FINAL HOURS OF HALF-LIFE: ALYX is an interactive storybook, written by Geoff Keighley, that takes fans inside Valve Software to chronicle the company’s past decade of game development, including the return of Half-Life.
Media Gallery(12)
Detailed
Twenty-two years ago, Geoff Keighley was in college when he visited Gabe Newell and Valve Software to write The Final Hours of Half-Life. Now, over two decades later, Keighley returns to Valve for The Final Hours of Half-Life: Alyx. This 25,000 word multimedia experience gives readers an unprecedented and unvarnished look at the past decade inside Valve. From the revelation of surprising canceled projects to never-before-seen images, photos and video, The Final Hours dissects Valve’s creative process and candidly explores the development history of Half-Life: Alyx.This interactive storybook does not use or require a virtual reality headset. It merges a 25,000 word traditional story with 3D video game technology to give customers a fly-on-the-wall perspective of Valve’s creative process. FEATURES INCLUDE: INTERACTIVE “TONER” PUZZLES: Unlock never-before-seen concept art and images via interactive puzzles inspired by Half-Life: Alyx NEVER-BEFORE-SEEN PROTOTYPES: From early video prototypes of Alyx to other cancelled games, Valve reveals unknown – and unreleased – projects. HEADCRAB SOUND MIXER: Create your own headcrab sound effects using the same source files as the development team. DEVELOPMENT FLOOR EXPERIENCE: Explore the Valve office with an interactive 3D tour that showcases the development area for Half-Life: Alyx. VALVE TIME: An interactive timeline details Valve’s software and hardware projects over the past decade – including previously unknown projects. RHYS DARBY: Exclusive interview with Rhys Darby (“Russell”), one of the stars of Half-Life: AlyxNote: The Final Hours of Half-Life: Alyx does not require or utilize a VR headset.
Patch Notes & Announcements(2)
MINORTriage at Dawn Soundtrack Now Available
After many requests from customers, the Triage at Dawn theme for The Final Hours of Half-Life: Alyx, arranged by Ursine Vulpine, which is featured in the trailer and main menu, is now available as a s
MINORFinal Hours of Half-Life: Alyx Reading w/ Geoff
I'll be live at 5 pm ET / 2 pm PT to do a reading of The Final Hours of Half-Life: Alyx, the first 3 chapters. See you then! {STEAM_CLAN_IMAGE}/38262778/c5840c74a6d614c0bf6c51c16deceffee8f2825a.jpg
News & Coverage(4)

Half-Life: Alyx now has an in-game developer commentary with over 140 points of interest
Half-Life: Alyx - Valve's stellar return to its infamously long-dormant first-person shooter series - has just received a new update, this one adding an in-game developer commentary designed to offer

Five cool things we learned from Valve's Half-Life: Alyx – Final Hours documentary
I’ve only ever played bits and pieces of the Half-Life games, but it’s been a delight learning the ins and outs of their creation from Half-Life: Alyx – Final Hours. It’s a multimedi

Valve's list of cancelled games includes a Dark Souls-like RPG, a new Left 4 Dead, and Half-Life 3
Can you imagine a Dark Souls-meets-Monster Hunter RPG made by Valve? I think I would’ve loved that. Unfortunately, it’s on a list of Valve’s games that were never meant to be. Of cou

The Final Hours Of Half-Life Alyx lets you concoct bespoke alien screams
Thought it may as well have felt as much at the time Half-Life: Alyx didn’t pop out of a vacuum. Released today, Half-Life: Alyx – Final Hours is an interactive multimedia docu-book full early p
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