GREED IS GOOD Patch Notes — September 27, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Dear players,
Thank you for your support and love for our game! We are excited to announce that the first open beta test will be launched in the near future.
This test will bring a series of updates and improvements, including the addition of new hero characters, a single-player map mode, and a multiplayer map mode with Abyss difficulty. We have also adjusted the skill balance of previous heroes to enhance the gaming experience.
At the same time, we will continue to optimize the game content and plan to launch the Game Inspector system soon, striving to bring a better gaming experience to players.
Here are some reminders:
This test is a beta test and all character information and game data will be cleared after the test, please be aware;
If you encounter any bugs or have any suggestions for the game during the testing process, please join the communication group and provide feedback to our customer service team. We highly value your opinions and feedback;
Due to the frequent maintenance and updates that may be required during the testing process, we ask for your understanding and patience.
Once again, thank you for your support and participation. We look forward to exploring the joy of the game with you!
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Balance Adjustments:
Taliyah:
·Freeze Arrow: Increased projectile flight speed.
·Frost Armor: Cooldown reduced from 15 seconds to 10 seconds. Skill effect: Provides 20% frost resistance.
·Blizzard: Reduced cost from 15 to 12. Damage effect: Fixed value increased from 5 to 7.
·Frost Spike: Reduced cost from 10 to 8. Cooldown reduced from 20 seconds to 15 seconds.
·Deceleration effect: Increased duration of skill's slow effect from 3 seconds to 4 seconds.
·Freeze effect: Increased duration of skill's freeze effect from 3 seconds to 4 seconds.
Oriph:
·Base Attributes: Decreased physical damage increase from 0 to -5%.
Skeleton King BOSS:
·Increased damage of some skills.
Issue fix:
·Fixed the issue where a white block was displayed when spectating others after a successful escape.
·Optimized the game text.
Best regards,
GIG Game Team