Gods of Sand
Patch notes · News · Live player count
About
Train gladiators. Manage a ludus. Fight in the arenas. Conquer the tower. Gods of Sand is a gladiator manager with intense turn-based combat, inspired by the Swords and Sandals series, in a dark and unforgiving setting.
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Detailed
Gods of Sand is a gladiator manager with turn based combat, heavily inspired by the Swords and Sandals series, but in a darker and unforgiving setting. Besides fighting in multiple arenas, micromanaging your ludus and gladiators is an important part of the game, which features:To run a ludus (a gladiator school) you must always pay attention to the economics of your business. Fight to get money and prizes, train your gladiators enough to maintain a solid income and restore the old and abandoned ludus your family left you.Multiple items and weapons are allowed inside combat, but knowing the best time to use your gear is key if you want to be the champion of the arenas.Any skill, armor or weapon is usable by any gladiator, generating lots of possibilities when it comes to creating new builds.
Patch Notes & Announcements(41)
MINORGods of Sand v1.0.7 - Patch Notes
- Fixed achievement "I don't know, Rick" not being unlocked after selling a boss weapon. - Fixed a bug that happened with current selected gladiator resulting in more bugs, discovered through Sentry.
MINORGods of Sand v1.0.6 - Patch Notes
- Changed the Mac Steamworks library version to try to fix an issue with our current Steamworks plugin (Facepunch Steamworks), which was causing the "Pirated Game Copy" error and achievements not unlo
MINORGods of Sand v1.0.5 - Patch Notes
- Added a safeguard for stats that were previously Infinity/NaN; they will now automatically reset to 5. - Fixed the stat EXP calculation logic to prevent division by zero, which could result in Infin
MINORGods of Sand v1.0.4 - Patch Notes
- Added Sentry for easier bug tracking without relying on user reports. - Fixed an issue where "Umbra" would cause the game to soft-lock when a weapon was equipped in the consumables slot.
MINORGods of Sand v1.0.3 - Patch Notes
- Added support for Vulkan, OpenGLES3 and OpenGLCore for older devices. - Fixed incorrect UI scaling for the Tutorial Battle on ultrawide resolutions*. - Fixed incorrect UI scaling for loading screens
MINORGods of Sand v1.0.2 - Patch Note
- Fixed a bug where amenities were not saving properly due to a old system overriding the save files in specific occasions
MINORGods of Sand - v1.0.1 Patch Notes
- Fixed calendar events persisting across new saves.
MAJOR⚔️ Gods of Sand Official Release — Rise, Gladiator! ⚔️
Gladiators, rise! The sands tremble once more… and YOU have been summoned. From the depths of the colosseum to the roaring cries of the crowd, your legend begins now. Steel your nerves, sharpen your b
MINORGods of Sand v0.5.7 - Patch Notes
- Changed the Gladiator Training UI icon/text and removed the max stat indicator (x/30). - Fixed a bug where contracts wouldn't save properly after changing scenes, allowing the same contract to be un
MINORGods of Sand v0.5.6 - Patch Notes
- Added improved descriptions for select items. - Added 2 new items as possible rewards for completing the "Teban's Search" quest. - Added effects display in battle scenes for clearer understanding of
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