Goblins of Elderstone Patch Notes — March 13, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Hello Goblins,
Over the past couple of weeks since the release of Update 2.0, our team has been busy continuing to improve the game and fixing the issues you have reported.
This update includes numerous bug fixes, improvements to general gameplay and better optimization.
We hope you continue to share your valuable feedback and leaving reviews, as they are always an opportunity for us to see whether our changes are heading the right way.
Speaking of changes-
Here are the Patch Notes for Update 2.0.31
Building Fixes
Fixed an issue where Elevators sometimes could not be built
Signs on buildings should no longer be clipping inside the building
Goblins Behavior
Fixed an issue where Sick goblins were not taking damage
UI
Improved Tutorial UI to better direct players to which building to build next
Improved UI scaling on high resolution monitors
Improved readability of various font sizes
Improved socials tooltips UI
Improved visibility of "F1 to close" text on controls overlay
Fixed several UI issues when changing languages
Additional Changes
Trees have been optimised to have less impact on performance
Only a single auto save file is created regardless of the language it was created in
Disabled background gameplay mouse interactions when game over window appears
Added in-game Immutable Quest Integration
Added missing achievement icons
General stability improvements
Minor bug fixes
Thanks for reading!
~The Outerdawn Team