GamePatchNote Digest
Ghost Watchers Patch Notes — February 28, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey hunters! Feature reveal time!
As we've said before, our team is currently working on a huge gameplay overhaul, so here's a quick sneak peek at the first batch of changes already in progress:
- Ghosts now have Health and Paranormal Activity stats, that are visible for hunters
- Reworked hunt items, players now have... Revolvers! Yep, some FPS gameplay
- Sanity is not a modifier anymore, it's one of the core mechanics
- Added closets to the map, you may hide from the ghosts, but be quite and turn your light off
- No more orb hunting after death! Escape the maze or stay as a spectator if you died twice
- Evidences now spawn based on ghosts activity. The angrier the ghosts - the more evidence you get
- All the meta is in the process of HUGE rework. Drones are deleted (sad)
- New voice commands! They are now really important, you may taunt, appease or help your teammates with your voice. If you don't want to use your mic - now worries, you may do it with your hands
- Lobby rework! It's gonna be fancy-medieval style
- New model for a basic ghost, now it's really scary (boo)
This is just a first step. More tests, polish and surprises coming soon
What do you think? Share you feedback, it's extremely important!
