Gem Worlds
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About
Gem World is a short roguelike/puzzle hybrid. Explore 50 levels in 5 unique worlds. Dodge boulders, collect gems, fight (or avoid) monsters. Unlock and upgrade more than 10 diverse skills. Exploit obstacles like mines, icicles, cactii, and more. Turn-based and easy to play.
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Detailed
Join Our CommunityCome hang out with us on Discord! About the GameGem Worlds is a short roguelike-puzzle hybrid, inspired by classics such as Boulder Dash and Supaplex, with a mixture of dungeon-crawling roguelike elements.Explore 50 uniquely-generated levels across 5 unique worldsCollect gems, dodge boulders, escape to surviveFight monsters (or avoid them) using melee or a variety of skillsUnlock and upgrade more than 10 diverse skills as the game progressesExploit biome-specific obstacles including mines, icicles, cactii, and more3+ hours of play timeExploit obstacles to your advantage.Use more than 10 skills to survive.Collect gems, but watch out for boulders.Learn a new skill or upgrade an existing one every two levels. Customize your character to suit your play-style. Die, and try again with a different combination of skills.AccessibilityAccessibility matters! Gem Worlds contains several accessibility features, including:A free, up-to-date playable demoLarge, readable fontEntirely turn-based, with no quick-time eventsInvincibility mode (toggle on and off at any time)A select few skills that make the game much easierAnd more!
Patch Notes & Announcements(16)
MAJORGem Worlds v1.2.1 Released: Better Gamepad Support
Gem Worlds v1.2.1 ships today (demo and full version), which a bevvy of gamepad-related improvements and bugfixes. This should significantly improve the player experience if you use a gamepad, or if y
MINORNeed More Reviews
Dear gamers, At ten reviews, Steam no longer flags the game as shovelware/asset-flip, and opens the floodgates of traffic. This usually results in more sales, more happy players, and a bigger game com
MAJORGem Worlds v1.2.0 released
Gem Worlds v1.2.0 ships later today (both the full game and the demo). This version includes gamepad and keyboard support everywhere - in game, options, and menus - as well as some fixes: Fix: in rare
MAJORGem Worlds v1.1.0 released
I released Gem Worlds v1.1.0 today (both the full game and the demo). This patch includes a few important changes: (Full game only) Fixes Steam achievements not triggering. For the world completion ac
MINORGem Worlds v1.0.1 Launches on January 16, 2023
As announced in December last year, Gem Worlds ships on January 16, 2023 (in just three days). This version matches the corresponding v1.0.1 demo, which includes a number of bug-fixes. Unfortunately,
MAJORGem Worlds v1.0.1 Demo Release
v1.0.1 of the demo ships today. This build primarily includes bug-fixes, including: Fixed a rare case where you spawn under a lock Fixed a rare case where boulders slide over a one-tile gap Newly-lear
MINORGem Worlds v1.0 demo
v1.0 includes a major change in how skills work. Instead of saving up gems across multiple levels and buying skills from the shop, you now learn a new skill every other level. You get to pick between
MINORGem Worlds: What to Expect in v1.0 and Beyond
When I prototyped Gem Worlds in August of 2021, I thought it would take me maybe another month or two (at most) to finish the game. Here we are, after 15 months of evenings and weekends, with the end
MINORGem Worlds v0.7.1 Patch
In this patch: The exit portal no longer appears immediately after the level starts The title screen correctly states the game version as v0.7.1
MINORGem Worlds v0.7.0 Update
Today, I released Gem Worlds v0.7.0 (demo). This version includes: The ability to rebind any and all in-game controls. The tutorial also mentions the correct keys. Some new sound-effects (e.g. player
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