GameGuru Classic Patch Notes — August 5, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The latest update for GameGuru Classic is now out, and we can report more fixes since the March 2025 update. Here is a list of the fixes and improvements:
Correction to GetEntityCollBox(e) reference in global.lua
New Lua Command - PlayableArea(minx,maxx,minz,maxz)
Adds missing Lua commands to global.lua
New Lua Command - GetLimbPosAng
Improved Collectable Keys
3rd Person Weapon Fire Disabled When Submerged
Modified Syringe.fpe to use healthboost.lua
Correction to local GetEntityCollBox(e) reference in global.lua
Edit playable map area and adds a new Lua command to dynamically change area
Adds the following missing Lua commands to global.lua
GetLut() - Return Current LUT
ChangeTexture(e,texturepath) -- Change Entity Texture
PlayVideoOnEntity(e,videopath,v) -- Play Video On Entity
StopVideoOnEntity(e) -- Stop Playing Video On Entity
IsVideoOnEntityPlaying(e) -- Return if Video is Playing on Entity
MsgBox("string") -- Display custom confirmation dialog Box
ResetFade() -- Resets fade
Collecting keys will now display the name of the key entity
Bug Fix - Classic startup crash, caused by loss of announcement system
Changes the Heal Zone marker so that it has a green color to suggest health
For more details you can visit our GitHub commit history here: https://github.com/Dark-Basic-Software-Limited/GameGuruRepo/commits/master/