Galactic Junk League Patch Notes — May 30, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Ahoy Captains!
We’re here with another update. This time we’ve included a brand new feature for all ship-builders: Ship Stickerz (Beta)! Other than that you can look forward to some balance changes and bugfixes.
Stickerz
- 16 new Stickerz have been added to the ingame Shop based on WW2 bomber nose art.
- In the Shop they are available in the Stickerz tab in 8 packs of 2 sticker visuals each - some cost SC and others Junk.
- Each Sticker is available in 4 skin variations to account for various placement situations and sizes (a large one connectable from the back side, a large one connectable from the bottom and small variations connectable from the back side and bottom).
- Functionally, Stickerz have the same attributes as Addons: no colliders, don’t block weapon fire, are part of the Free Addons counter.
With the Stickerz feature, we want to give ship builders an easy-to use and cheap option to customize their ships. With regards to usability they’re still in Beta, so let us know what you think of them. We’re also looking for suggestions, what the next batch should be like.
Balance
- Super Support Shield HP has been buffed to 1000 - 2000 HP (lvl 0 - 10) from 600 - 1200. Casting range has been increased to 4000 - 5000 m from 2500 m.
- Tactical Swap charge time has been reduced to 3 s from 5 s. Cooldown has been reduced from 50 - 40 s to 35 - 30 s.
- Bang! charge time has been reduced to 7 s.
With balance changes we’ve focused on new abilities based on player feedback and our performance stats. There are other reported issues we’ll looking into such as the max damage cap for the Plasma Ball and possible Bang! Abuses. It you have more info about these issues or other balance issues, please let us know.
Bugfixes / Tech changes
- All ability and weapon particle effects have been optimized. This will improve performance in situations, when a large number of abilities or weapons is used at once.
- A builder bug, which made it possible to stack several blocks in one place, has been fixed.
- A bug, that caused some buttons in the Hangar do disappear after a party match, has been fixed.
- The Junk/XP rewards for likes in the Pre-match Lobby now update after Boosting the match.
- Fixed a bug, that caused Weapon Overload to increase a ship's energy consumption by 100 % instead of the intended 50 %.
UPDATE:
This patch was re-released on May 30th as v 0.1.1142 after a rollback on May 26. All players, who have bought Stickerz before the rollback, will be able to use them again after this patch.
That’s it for this patch! Let us know, what you think of Stickerz, and if there are any other balance problems.
Cheers!