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Patch notes for version 1.0.121
May 31, 2014by Quarob
GamePatchNote Digest
Full Mojo Rampage Patch Notes — May 31, 2014
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The patch that you downloaded today has a few bugs fixed reported from the earlier version.
Changes:
- Gold and unlockable pins are now shared in online coop
- Loot modes: now you can choose between “free for all” and “round robin” modes. These modes affect loot. Free for all makes loot available for everyone (default) and Round Robin mode makes loot specific for every player. My buddy Syrneth implemented this, so maybe he can post more info about this later.
- Multiplayer drops increased by number of players: more players, more loot.
- Mojos on the ground will now stay on the ground a lot longer. They will still disappear after a while, but this time has been increased (from 10 seconds to 100 seconds).
Bug fixes:
- Screen resolution problems (GUi didnt display correctly on resolutions higher than 1080).
- Ghoulified enemies could sometimes damage the player.
- Russian text: the letter "б" (only the small letter) has a weird spacing before and after it.
- Fixed a bug in quest 3 where the player didnt receive experience after finishing the first level.
- Added two scrolls that were missing from the library.
Other:
- Translations updated.
- Fixed support for other gamepads. Some gamepads still need emulator to work perfectly.
- New voodoo doll added into the library.
Please give us feedback about the gamepad update. If you could not play with gamepad, try it now and tell us if its fixed.