Frostpunk 2 Patch Notes — December 17, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello Citizens,
We’re back with massive list of fixes this time. Most of them address issues you’ve reported recently. Thank you for your ongoing feedback and for the overwhelmingly positive reception of the DLC!
Patch Notes:
Interface
\ Added tooltips with requirements information to ‘Enact Utopia’ buttons in Faction menus
\ Added option to ‘Decline’ Faction quest when using Controller
\ Utopia menus are no longer available for Contained Factions
\ Fixed Plague Naming modal not being displayed when using Controller
\ Changed color and text capitalization during Utopia Cinematic
\ Fixed mismatched information between effects and amount of required Imperial Academies in Mementos resource tooltip
\ Faction Hubs now use separate colors for outlines markings
\ Fixed {Boss} tag being visible in one of the Plague Tale quests
\ Fixed few cases of missing icons
Fixed Deposit trackers not being visible in Colonies
Fixed text wrapping in Idea Tree menu when using Controller
Fixed parallax effect in Big Lens for Colony Ending
Fixed warning modal interaction in Scenario Menu when using Skip Prologue option with Controller
Fixed incorrect modifier information being displayed in Outpost tooltip when ‘Frontier Footholds’ Law is active
Fixed ESC keybind not working after closing Heatmap mode
Fixed Centrist Laws being incorrectly displayed when using save files created prior to 1.5 Update
Improved navigation in Faction menus
New maps have now distinguished marking in Utopia Builder menu
Gameplay
\ Fixed massive population increase when completing Legionnaires Hub Consequence Arc
\ Removed Cold modifier that was applied to Districts adapted to Legionnaires
\ Fixed Venturers Core Bounty ability refunding all stockpile cost upon completion
\ Fixed Venturers 'Industry Financiers' trait effect being applied to all Districts and Buildings
\ Fixed Technocrats Hubs proximity effect not working on Main District on Hanging Rock and Dreadnought maps
\ Fixed Overseers Utopia introduction quest soft-block, when all Mementos deposits were depleted before Imperial Academy is constructed
\ Icebloods ‘Resource Hunt’ ability no longer has possibility to gather Cores during ‘Depleted Cores’ Tale
\ Fixed Bohemians ‘Rubble Fairs’ effect being applied to all Districts
\ Fixed possibility of Faction War being spawned when any Plague Event is currently active in the City
\ Fixed case of too many Rallies Lenses and Quests being started at the same time during Plague Tale
\ Fixed global Vaccinate ability not being available in Colonies
\ Fixed deaths from Virus not being counted towards Beacon of Hope quest
\ Detainees Community no longer has ‘Promise’ Community action available during Plague Tale
\ Archeology Hub no longer has access to ‘Insulate’ ability
\ Goods Emporium proximity effect no longer lowers output of Automated Workforce Factory
‘Heat Homes’ Community Action is no longer available to Icebloods
Fixed ‘Depleted Cores’ Tale main quest not being occasionally completed when activating IEC Core Factory Site
Fixed possibility of Faction not being fully dissolved after Faction War
Proteans no longer come back after being banished from the City
Added resource variants to Forsaken Valley and Jagged Bay maps
Increased Legionnaires Ability prefabs production from 2 to 8
Art
\ Fixed Proteans Hub Windows emissives during high Tension
\ Several changes to artwork used in Ghosts and Lenses
\ Technocrats Hub elements are no longer visible in Heatmap mode
\ Faction Hubs no longer disappear on Frostland View
Added Districts snow caps on Low Quality tiles on Consoles
Fixed snow flickering when rotating camera during Whiteout on Low Graphics Settings
Fixed road visuals on Forsaken Valley map
Fixed several issues with Buildings LOD
Fixed machines not being visible during frostbreaking on Windswept Peaks Map
Other
Fixed occasional issue with DLC content not being available immediately after the game being launched
Fixed rare crash on changing District Efficiency Level
Fixed issue game objects not being properly cleaned when loading save files multiple times during the same game session
Credits update
Stay tuned for the next updates!
~ 11 bit studios Team