GamePatchNote Digest
Friki Patch Notes — October 27, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
New Features
Voice Recognition
- When asking a question in VOIP while holding a ghost box you may get a response from the ghost!
- Certain phases or commands will give different results. Such as saying the victim's name may cause a hunt!
- There's a lot that can be done with this system so expect additional updates to this system in the future.
Ghost Appearance Animations
- Added ghost transition animation when beginning hunt or any form of attack.
- These include climbing out of mirrors and TVs, crab walking and scratching walls.
- This also acts as a grace period, so if you see it get ready for an attack!
Weather
- Added chance for rain or thunderstorm when beginning a case.
- In the future we'll add new weather variants and ways it affects ghost behavior.
Lobby and Case Files
- Added new case file selection screen that replaces map selection. Preview details about each case before starting one!
- Each ghost is now ranked in tiers (S- Deadly, A- Dangerous, B- Normal). For example "The Insane" is S tier. This allows previewing of difficulty. If you're up for a challenge pick an S or A tier ghost!
- Added ready up system for multiplayer in lobby.
- Added Halloween decorations to lobby. Beware something weird happens when turning off the lights!
Gameplay
- Added slow attack event. The ghost locks you in a room and slowly approaches to attack!
- Added back 2 old radio songs which are now fully produced!
- Added screen to ghost box which displays frequency and animates when idle or when the ghost responds.
- Added door lock sound during door vanish event.
- Added the ability to kick physics objects.
Changes
General
- Centered and improved interaction menu.
- Crosshair is now more transparent.
- Added back game credits in lobby.
- Cleaned up story generator and reduced story size.
- Overhauled Litchfield background for a much more immersive experience.
- Ghost attack event damage is now based on nickname. S tier ghosts deal the most, A deals moderate and B is weak.
- Ghost now patrols more diverse locations during hunts.
- Adjusted voodoo doll holdable so it's easier to see the pins.
- Improved overall holding position of the ghost box.
- Floating objects now make a sound when dropped.
- The background of the notification UI will now animate with the text.
- Reduced glow and highlight of interactable objects.
Fixes
- Optimized lobby background, increasing performance.
- Ghost no longer gets stuck in Old Mill attic or Litchfield basement.
- TV and lamps can only be turned on when the power is on.
- Pressing any key when in a note should no longer freeze the player when closing the UI.
- A part of Litchfield will no longer disappear when a player is killed by the ghost.